微软将Zork开源。
Microsoft makes Zork open-source

原始链接: https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source

作者:斯泰西·哈夫纳 / 斯科特·汉塞尔曼 今天,我们正在保护游戏历史上的一个重要组成部分,这与我们的内心非常接近。微软开源项目办公室 (OSPO)、Xbox 团队和动视正在以 MIT 许可证提供 Zork I、Zork II 和 Zork III。 我们的目标很简单:将具有历史重要性的代码交给学生、教师和开发人员,以便他们研究、学习,并且,也许最重要的是,玩这些游戏。

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/en-us/opensource/blog/author/stacey-haffner

/en-us/opensource/blog/author/scott-hanselman

Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Together, Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. Our goal is simple: to place historically important code in the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it.

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