到达雷达
Arrival Radar

原始链接: https://entropicthoughts.com/arrival-radar

你的目标是尽快安全地降落飞机,同时保持它们之间的间隔。你通过为飞机分配航线来引导它们进入最终进近。你能做的只有这些,与其他空管模拟器不同,后者允许你直接引导飞机、分配高度和速度等。这种限制带来了一些挑战,因为飞机随机到达,并且容易违反最小间隔要求,除非你巧妙而积极地分配航线。为了防止冲突,你必须熟练地重新分配航线,并要求飞机在特定航路点汇合。为了帮助你完成任务,飞机在前方有其他交通时会稍微减速,并且在靠近机场的航路点会有速度限制,以便在航线汇合处实现更高的密度。它很有趣,而且令人上瘾!点击上面的链接了解更多关于游戏的信息以及如何玩。

## 到达雷达 - 极简飞行游戏 一款名为“到达雷达”(entropicthoughts.com) 的新浏览器游戏,因其引人入胜的真实感和简洁性而受到 Hacker News 的关注。玩家管理飞机降落,在无需深入了解航空知识的情况下,提供了一个易于理解的航空概念入门。 用户赞赏其“上手即玩”的特性以及作为教育工具的潜力,一位评论者计划用它来教孩子关于飞机降落的知识。 讨论还强调了航空爱好者的相关资源,包括基于浏览器的空管模拟器 (atc-sim.com)、仪表模拟器 (luizmonteiro.com/Learning.aspx) 和 VOR 模拟器 (hub.pilotinstitute.com/vor-download)。经典游戏“肯尼迪进近”也被提及,作为类似体验。该游戏因其极简主义美学而受到赞扬,使用 Pico-8 平台构建。
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原文

Your objective is to land planes as quickly as possible while maintaining separation between them, and you do this by assigning them routes that take them to the final approach. That’s all you can do, in contrast to other atc simulators which let you vector planes directly, assign altitudes and speeds, etc. This constraint makes for some challenge, because planes arrive randomly and tend to end up violating separation minima unless you assign routes cleverly and actively.

arrival-radar-01.png

In order to prevent conflicts, you’ll have to be deft at re-assigning routes and asking planes to join their routes at specific waypoints. To help you in your mission, the planes do slow down a little if there is other traffic ahead of them, and there are speed restrictions on waypoints closer to the airport to make higher density possible where the routes come together.

It’s fun and addicting! Click the link above to read more about the game and how to play.

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