搅拌器实验室
Blender Lab

原始链接: https://www.blender.org/news/introducing-blender-lab/

## Blender Lab:培养未来创新 Blender 基金会正在启动 **Blender Lab**,一个专门的创新空间,旨在确保 Blender 保持其作为尖端 3D 创建工具的地位。 随着 Blender 的成熟,优先考虑稳定性和增量改进可能会阻碍真正具有突破性的开发。Lab 通过为设计师、开发者和研究人员提供一个平台,探索具有挑战性、面向未来的项目(*在*常规发布周期*之外*)来解决这个问题。 Lab 项目——目前包括对触摸/笔输入、VR/XR、体积渲染和光传输的工作——将在 blender.org/lab 上公开展示,并提供构建版本供测试。 项目分为两类:**应用研究**(开发可发布解决方案)和**学术研究**(与机构合作)。 Blender 基金会将根据相关性、资金和申请人经验评估项目提案。 这项倡议由 Ton Roosendaal 自 2018 年以来一直倡导,现在得益于不断增长的社区和企业支持而成为可能。 为 Blender 开发基金会贡献对于 Lab 的成功和 Blender 的未来至关重要。

## Blender Lab 发布 & CSS 问题 - Hacker News 摘要 Blender 基金会最近发布了“Blender Lab”,一个用于实验项目和研究的平台(链接:blender.org)。最初在 Hacker News 上的公告引发了讨论,主要集中在网站 CSS 的加载问题上,原因是 Cloudflare 要求访问时进行 CAPTCHA 验证。许多用户发现网站在*没有* CSS 的情况下出奇地易读,引发了关于样式必要性的争论,以及对“裸露”网站的怀旧之情。 讨论还涉及了行业对 Blender 的贡献,提到了 Apple(Cycles 的 Metal 后端)、AMD、Intel、NVIDIA、ILM(颜色轮更改)和 Pixar(OpenSubdiv & Renderman 支持)。用户询问如何参与这些项目,并分享了相关的 Blender 扩展,例如 Sculpt Wheel。最后,一些人对 Blender Lab 的学术研究方面表现出兴趣,特别是关于计算几何和潜在的资助机会。一个指向 blender.org/lab/ 的相关链接也被分享,作为可能更稳定的访问入口。
相关文章

原文

Introducing an innovation space within the Blender project, where designers and developers can work together on challenging or future-facing projects, to keep Blender relevant in the years to come.

Over the years, Blender has grown and matured into a powerful and complex piece of software. With its unstoppable release cycle, a massive, highly demanding, and diverse user community, natural technical debt, and complex technical dependencies, shipping new features and general improvements requires more and more effort and coordination.

Software stability and reliability have become critical for individuals and companies. As a consequence, development efforts focus on those aspects, offering progressive improvements of existing functionality only when these are clear enhancements of what is already there.

This makes it more challenging to innovate, think outside the box, experiment, and break things.

To facilitate this essential aspect of product development, the Blender Foundation is establishing a new project: the Blender Lab. This is the innovation space where designers, developers, and researchers work together on challenging and future-facing projects that will help Blender stay relevant in the years to come.

What is a lab activity?

A lab activity is a project that brings innovation to the Blender project, and contributes to Blender Foundation’s mission. The project should face some unknowns, but also be handled by a team or individual with sufficient domain knowledge to solve them. Lab activities are meant to be independent of Blender releases.

What does it look like?

Lab activities are always public and visible on blender.org/lab. Here the ongoing projects are presented, sharing objectives, timeline and participants. Intermediate builds for testing and feedback will be available here as well.

First batch, and more examples

To get started with this initiative, here are some projects that qualify, and that are listed:

  • Beyond mouse and keyboard (touch and pen)
  • Beyond mouse and keyboard (VR/XR)
  • Volume rendering
  • Light transport

Some more projects that could be added soon:

  • USD Authoring
  • AI and ML technologies, starting with a Blender MCP server

Applied vs. Academic research

Lab activities can be grouped in two categories:

  • Applied research, which is the main focus of the lab. Developing and eventually shipping groundbreaking solutions based on the latest research and knowledge in the field
  • Academic research. For example, this can be achieved by participating in projects organized by institutions such as universities and research centers, where Blender developers offer an advisory role on how technology can be implemented in production software.

How do I make my project a Lab project?

The goal is to start with a limited number of projects, assessed by Blender Foundation with the support of key Blender contributors. During the course of 2026, more guidelines will be defined and shared. If you are interested in submitting a proposal for a Lab project, you can do so by contacting Blender Foundation and sharing a public document where you describe the project and make a compelling case for it. The adoption of a project depends on many factors, including funds availability, relevance to the Blender missions, experience of the applicant, and more.

Conclusion and credits

Special credit goes to Ton Roosendaal for advocating for this project since 2018. At the time the Blender project was not able to allocate resources to the initiative, but today, thanks to growing community and corporate support there starts to be a path for it. Future campaigns and partnerships will be crucial for the success of this project. You can make this happen by joining the Blender Development Fund at fund.blender.org.

Francesco Siddi
Blender Foundation

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