故障:平均字体 (2011)
Avería: The Average Font (2011)

原始链接: http://iotic.com/averia/

## Avería:源于平均化的字体 Avería是一款独特的字体,并非由字体设计师创作,而是由一位对生成式排版着迷的程序员所创造。该项目始于一个简单的想法:将计算机上的所有字体进行平均化,从而创造一种新的字形。最初的实验是将字母以低透明度叠加,揭示字体集合中的共性和奇特性——特别是小写字母“g”的变化。 虽然类似的概念已经存在,但创作者寻求一种更清晰、更明确的平均化结果。早期的阈值处理尝试被证明不足,促使他更深入地探索字体结构——线条、曲线和控制点。最终,一种更简单的方法胜出:对每个字母周长上等间距的点进行平均化。 经过一个月的开发,Avería诞生了——一个西班牙语单词,意为“机械故障”,具有讽刺意味的是,它非常适合通过平均化创造的字体。Avería以SIL Open Font License发布,提供Regular(常规)、Bold(粗体)、Light(细体)和Italic(斜体)变体,以及利用所有725个原始字体的“Gruesa”版本。此外,还提供衬线和无衬线版本、TTC集合以及基于Google Web Font的迭代版本(“Avería Libre”)。创作者鼓励开放使用,并欢迎对使用该字体的项目反馈。

## Avería:平均字体 - Hacker News 总结 一项2011年的实验在Hacker News上重新浮出水面,涉及通过平均作者系统中的所有字体来创建字体。由此产生的“Avería”字体唤起了一种“恐怖谷”的感觉,类似于早期AI图像模型生成的文本——一种字母形式的统计平均值。 讨论集中在其美学上,一些人发现它令人惊讶地令人愉悦,让人想起旧书、复印件,甚至是Open Dyslexic字体。另一些人指出,由于网站的渲染方式(使用图像而不是网络字体),它的外观模糊,但在Google Fonts上查看时会得到显著改善。 该字体的“不完美”性质被强调为有助于营造一种平静、自然的感觉,类似于凹版印刷。它与其他字体(如Old Timey和Lato)进行了比较,其潜在用途包括电子阅读器、视觉小说,甚至神秘游戏道具。 “Avería”的西班牙语含义——故障或崩溃——也被指出,具有讽刺意味地适合于一个由平均产生的字体。
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原文

Iam not a type designer. This is the story of the creation of a new font, Avería: the average of all the fonts on my computer. The field of typography has long fascinated me, and I love playing with creative programming ideas, so it was perhaps inevitable that the idea came to me one day of “generative typography”. A Google on the subject brought up little, and I put the idea to the back of my mind until it occurred to me that perhaps the process of averaging, or interpolating, existing fonts might bring up interesting results. Luckily at this point I didn't do any more web searching – instead I grabbed my laptop and came up with an initial idea for finding what the average of all my fonts might look like – by overlaying each letter at low opacity. The results can be seen in the below image.
 

This was done by printing each letter of each font, at the same point size, to lots of separate images, and then averaging them – using ImageMagick and PHP. The letters were aligned to the same centre point. I later realised that each font has a ‘baseline’ defined, and an origin on that baseline which each glyph is drawn relative to. The same process, repeated with equal origins, gives slightly different results (see below) – here you can see the baseline is very well-defined, with the glyphs becoming more blurred towards the top right of each.
 

I was quite pleased with the results. It was only later that I discovered this had already been done – though it appeared that my end results (whilst not as beautifully animated) had a little more clarity, so I'm glad I tried for myself. But this didn't seem like the end of the journey. Whilst this was an interesting experiment, and showed an lot of correlation between a sample of common fonts (as well as a couple of oddities – notably the lower case ‘g’ which clearly exists in two distinct common forms), what I really wanted was an average which somehow preserved the well-defined edges of existing fonts. So I started considering ways to produce a smoother, sharper average of letter forms.

One idea which seemed obvious was to simply take the blurry results of the first experiment, and use a threshold to create monochrome images. A few experiments in this direction (I first tried with a lower-case ‘f’, which I later found was never likely to give good results due to the variance in height of the middle cross-stroke) convinced me that I needed to look into cleverer ways to achieve this. Surely there must be a simple way to average shapes, while keeping the result as a shape?
   

It turns out not to be straightforward. There are many possible ways to ‘morph’ between two shapes – and what might seem the most natural generally depends on our perception of ‘features’ in the shapes. Consider the average of a capital I with serifs, and one without: the natural thing to do would be something like, make the serifs half as big, and use a horizontal stem width about half-way between the two glyphs. That's two feature concepts being applied to the abstract forms¹. To take a simpler example, what is the average of a square with the same square rotated 45˚? There are a few possibilities …

So, this stumped me for a while. I decided I needed to get to know fonts better, so I built a simple web app to view the lines, curves and control points present in the fonts I had. On this basis, I started to consider the ways the features (vertices, curves, stems, serifs etc) might be matched up between fonts. However, this was a rabbit hole I might never get to the bottom of - particularly when considering some of the more unusual varieties of font. Perhaps there was a simpler idea that was evading me.
 

Then it occurred to me: since my aim was to average a large number of fonts, perhaps it would be best to use a very simple process, and hope the results averaged out well over a large number of fonts. So, how about splitting each letter perimeter into lots of (say, 500) equally-spaced points, and just average between the corresponding positions of each, on each letter? It would be necessary to match up the points so they were about the same location in each letter, and then the process would be fairly simple².

Having found a simple process to use, I was ready to start. And after about a month of part-time slaving away (sheer fun! Better than any computer game) – in the process of which I learned lots about bezier curves and font metrics – I had a result. I call it Avería – which is a Spanish word related to the root of the word ‘average’. It actually means mechanical breakdown or damage. This seemed curiously fitting, and I was assured by a Spanish friend-of-a-friend that “Avería is an incredibly beautiful word regardless of its meaning”. So that's nice.

Along the way I naturally called on the counsel of the best designers I know – my brother Nick Sayers, Lloyd Thomas, Tom Muller and Chris McGrail, for advice. In the end, I decided to release the font using the SIL Open Font License – which means anyone can use it pretty much however they like – and to include within the family Regular, Bold and Light variants with Italics. Each is made from the corresponding subsets of the fonts on my machine. Also included is a “Gruesa” version made from all my fonts (725 in total).

Avería Family (ZIP, 369kB) [Updated 9 Nov 2011]
Avería at The Open Font Library

*NEW* by popular demand:
Avería Serif Family (ZIP, 323kB) OFLB
Avería Sans Family (ZIP, 320kB) OFLB

*NEW* Avería, Serif and Sans packaged as TTC TrueType collections (so you can install each family in one go, rather than one variant at a time). Thanks Ludwig:
Avería TTC Files (ZIP, 946kB)

*NEW* versions of Avería, based on OFL fonts from the Google Web Fonts directory - now available through GWF as Avería Libre:
Avería GWF Family (ZIP, 488kB)
Avería Serif GWF Family (ZIP, 432kB)
Avería Sans GWF Family (ZIP, 426kB)

Preview all

Feel free to email me if you have any questions – or use the comments box below.

N.B. I've had a number of emails from people asking if they can use Avería in various commercial / non-commercial projects. I'd love to hear if you do something with these fonts – but there's no need to ask permission. You are absolutely free to use them however you like.

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