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原始链接: https://news.ycombinator.com/item?id=39066136

作者指出,尽管有人批评 Spotify 和类似的流媒体服务未能公平地补偿艺术家的工作,但希望直接支持音乐家的个人仍然可以选择,包括参加现场活动、购买音乐的实体副本以及访问音乐网站 就像乐队营一样。 然而,最终,反对 Spotify 的主要论点仍然是,无论听众是选择屏蔽广告还是选择使用 Spotify 提供的付费订阅选项,仅仅流媒体音乐不足以补偿参与创作音乐的艺术家。 此外,对 Spotify 和类似服务的批评往往会延伸到有关技术和商业实践的更大问题,而不是仅仅关注艺术家和流媒体服务之间的经济关系。 最后,作者指出,《黑客新闻》中的“黑客”一词具有与政治和社会正义相关的更广泛的含义,但最终仍然与传统计算机科学术语有根本的区别。

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Spotube: Open-source Spotify-Youtube client (github.com/krtirtho)
698 points by keepamovin 23 hours ago | hide | past | favorite | 581 comments










Nifty.

Please be aware that this is not a "spotify client" per se. It gets the data from Spotify, and plays the audio from YouTube.

It's an interesting invention, and worthy of the first page, if you ask me.



Ok, we've put that in the title now, along with the project name. (Submitted title was "Open source Spotify client that doesn't require Premium nor uses Electron")


I see.

What I really want is a converter from Spotify abomination to standard podcasts which I can read from any podcast client.

Last I checked the podcasts are DRM encumbered. So you’d have to spin up a client pretending to be chrome and use the Wivedine extension to decrypt every mp3 frame. No hacking required. But Life is too short. So instead I refuse to listen to fake podcasts on Spotify.



Me too. Spotify may have successfully killed the "open medium" promise of the words "podcast" and "podcasting" as part of their embrace/extend/extinguish strategy, but there are many great podcasting clients that continue to support opencasting, and very few shows exclusive to closed audio platforms like Spotify.


Huh? Does Spotify have any exclusive podcasts worth bothering with? Because I haven't seen the death of open podcasts since every podcast is still on Apple Podcasts.


Spotify pretty much backtracked on paying huge sums for exclusivity about a year ago, and the list of Spotify-exclusive podcasts has definitely gotten a whole lot smaller since then.


I've seen a few German productions. There is a worthwhile podcast about the wirecard debacle produced by a big German news outlet that was exclusive to Spotify.


Watch Spotify revoke their public API key or reduce access to the public API because of this


Let's stop developer (victim) blaming for soulless billion dollar companies restricting API access.


Billion dollar company that still isn’t profitable.


It seems to me like there are people who have profited from it.

https://www.dailystar.co.uk/sport/football/arsenal-home-dani...



Spotify is profitable as of recent quarters.


now the focus shifts to unrelenting growth at any cost, yay


This is something between the app developer and Spotify. I'm neither.

BTW, If you need an API key for public API access, you may need to enroll yourself to use that API. I don't ship public API keys with my apps.



On the other hand, why would you choose to use spotify API for a start? Spotify doesn't have nearly the quantity of available music that Youtube has.

So many times when I try to find some music on my partner's spotify account it is just not there, and I give up and we listen to it via newpipe or freetube.



I would find it pointless to make music playlist on Youtube. Stuff gets taken down too easily, skits are prevalent, and theres so many accounts that just rip off music from other people. If it can't be on Spotify, I'm better off finding it on Soundcloud.


That was my experience when I used to use last.fm for radio as well.

Connecting via YouTube offered significantly more music than via Spotify, albeit some big artists restricted it.



Huh my experience is the total opposite. I try to download my Spotify playlists from YouTube Music because its easier but half the stuff isn't there or incorrect versions etc.


This was the trick used by bots on Discord that played music (before they pretty much all got disallowed)

It would simply get the title from the Spotify API and then look it up on YouTube to play.

At some point I actually had set up a rather awful hack where I had a Discord bot that could play webradio and then pointed it towards my own Mopidy server which used the Spotify plugin to have a webpage such that multiple people could add songs and such. It was a great hack though I did not use it for long.



Okay, THAT is Hacker News worthy.


To be fair it would be more HN worthy if they managed to reverse engineer the DRM of Spotify to create a custom client without the Spotify library (which only works for Premium users)


There are bypass methods here for almost all platforms: https://www.reddit.com/r/Piracy/comments/14rszaw/v3_the_ulti...


Would be far less worthy if, by the time we get to the README, we only get to see a take down notice from Github. Instigated by Spotify for breach of not sure what.


One of their terms of use is regarding using their API data alongside competitor services. This project fundamentally breaks that. I think it's on borrowed time.


> Would be far less worthy if, by the time we get to the README, we only get to see a take down notice from Github. Instigated by Spotify for breach of not sure what.

Circumventing DRM, no matter how trivial, is a violation of the DMCA.



Good thing DRM is not as protected in many countries and the anti-DRM movement include some hosters.


Then just host it elsewhere. Spotify isn't an American company and not everyone who uses Spotify lives in America.


There do exist cracked Spotify "mod" apks in the high seas that do it. They are perhaps too illegal to get featured on HN.


anything related to free for paid content is HN worthy /s


oh ok...

I'd have tried it, but I pay for good audio quality so I won't :)



Is there a difference in audio quality between Spotify and YouTube?


yes, I think so. And youtube is mixed quality, especially for older uploads.

Newer youtubes are "opus (251)", which I think is 128kbps 48KHz Opus (WebM standard).

- Spotify at least used to be ogg vorbis and claims to be "320kbit/s [mp3] equivalent"

I think the 128kps Opus is still considered quite lossy¹ and 320kpbit/s mp3s I know I can hear the difference to wav on some tracks in a blind test, but generally don't find them better or worse.

¹ from some google test:

https://i.imgur.com/odPogeR.png

via https://www.opus-codec.org/comparison/



I don't think that imgur link is a good example. The only opus 128 there is heavily optimized for low latency (5ms frame size). If you remove that optimization, and instead optimize for quality, opus does better than mp3 at the same bitrate.

https://www.opus-codec.org/static/comparison/quality.svg



too bad that diagram stops at 128, as I want to compare to 320 mp3

no question opus is the more efficient codec



Even disregarding which codec Youtube uses, there's also the question of what codec was uploaded(unless it's an official upload), which in many cases was probably a lossy codec in the first place. So often you're listening to some lossy codec, reencoded to another lossy codec.


> Even disregarding which codec Youtube uses, there's also the question of what codec was uploaded(unless it's an official upload)

Hm? What codec was uploaded if it's an official upload?



Presumably a lossless one.

As opposed to some mp3 ripped off a scratched CD in some guy's drawer.



Aaah Napster. You changed my life.


> Presumably a lossless one.

Why?

For example, there are many songs on YouTube listed as "Provided to YouTube by CDBaby". (Here's one: https://www.youtube.com/watch?v=VxHpQ668gzA )

CDBaby only provides one format, which is mp3. They'll accept uploads in any of four formats, of which one is also mp3.

So you'd need to answer two questions:

1. Is the file that CDBaby distributes to YouTube the same file they distribute to everyone else, or is it the same file they receive from the artist? (Note: if the answer is #1, that is likely to save CDBaby a bundle on storage!)

2. What did the artist upload to CDBaby?

And then you'd also need to answer analogous questions for the other major providers of official music on YouTube; there are tons and tons of them. CDBaby appears to be unusual in that, in addition to providing your music officially to YouTube, it will also sell it to consumers. Most of these services don't appear to offer anything but official distribution to major websites.



Lossless still beats MP3@320CBR audibly, but you need a pipeline which can render that difference.

I’ll not rewrite details here, one can search my comment history if more details are required.



Some of the best recordings I've heard (NPR) are only on YouTube. This leads me to believe recording quality is orders of magnitude more important than encoding, as long as a decent bitrate and encoding scheme were used.


The quality ceiling for any recording you have is the quality ceiling of the weakest link in your audio pipeline.

This means, to be able to get a good sound from any system, you have to feed it a good signal, and that path starts with recording.

Current audio codecs are great from a psychoacoustic point of view. A good encoder can create an enjoyable file at modest bitrates (192kbps for MP3, and 128kbps for AAC IIRC), and retain most of the details.

The audible residue when you subtract a MP3 from a FLAC is not details per se, but instrument separation and perceived size of the sound stage. People generally call this snake oil, but I have the same amplifier for the last 30 years, and I can say how different qualities of audio render through the same pipeline. A good recording stored losslessly can bring the concert to your home, up to a point. MP3 re-encodings of the same record will sound flatter and smaller.

Lastly, it's not possible to completely contain the sound of a symphony orchestra in a stereo recording. That's not happening. So there's always a limit.

If you have the time, there's a nice ABX test: http://abx.digitalfeed.net/



A reduction in soundstage/width is likely due to using "joint stereo" or "intensity stereo" encoder modes, which do things such as mid-side (M-S) conversion (which isn't itself the culprit) in order to give more bits to M (which results in better quality for sounds with high L-R correlation, like vocals) and fewer bits to S (which results in less quality for sounds with low L-R correlation, like a drum kit stereo miked).

If using plain old "stereo" mode instead, this problem doesn't occur, but you need a higher overall bitrate for correlated sounds to come through at the same quality, so it's rarely used at modest bitrates and instead tends to be reserved for only the highest bitrates.

Thus, comparing mp3@192 with mp3@320 often actually means comparing mp3@192joint with mp3@320stereo and therefore the listener will find very little if any improvement in the quality of mono-miked center-panned sounds (vocals, etc.) but a decent improvement in the quality of wide sounds (cymbals, reverb, string sections, etc.) since the 320 will have only a few more bits for "mid" but way more bits for "side" so to speak, relative to the 192.



Thanks for the technical details, I didn't know how intensity/joint modes work, however I never use them.

The tests I have done is all encoded by myself. I have purchased 24bit WAV of Radiohead's OK Computer Remastered. I encoded it to FLAC, and 320CBR Stereo with LAME. I still can feel the difference on soundstage, and can create a audible residue file by subtracting MP3 from FLAC version.

I agree that current iteration of encoders create very good audio, however given that your audio system can render high resolution audio, the difference is still audible.



Interesting, how can I check if a file was encoded with joint stereo? I've never seen those keywords in ffprobe output

Is this only an issue for mp3 or do other codecs also use fewer bits for the difference between channels?



"file" command outputs the encoding used, alongside details.

Usage: "file test.mp3"

Rsult: test.mp3: Audio file with ID3 version 2.3.0, contains: MPEG ADTS, layer III, v1, 320 kbps, 48 kHz, JntStereo



> Lastly, it's not possible to completely contain the sound of a symphony orchestra in a stereo recording

Thank god we have more than 2 ears.



The problem is not the number of ears we have, but the amount of air moved by the instruments themselves and how they interact with each other.

A symphony orchestra is miced per group normally (2 for violins, 2 for trumpets, etc.), but if you're around 60 people, you can mic every instrument individually.

To reproduce the sound 1 to 1, you need to mic every instrument individually, and playback them with speakers matching the frequency response and air pressure . So you need speakers equal to the number and characteristics of instruments themselves. On top of that you need to record them ideal microphones and store them loslessly in the process.

Otherwise, you can't create the sound by recording 100 people with 20 microphones, and downmixing them to two channels. It's not possible. I played in double bass in an orchestra, listened countless orchestras, listened the recordings of our own concerts. The gap is enormous.



Thank god they recorded the concert using binaural mics on an identical copy of your head :)


What's your take on audio systems that deliver vibrations. I have a nuraphone and a subpac. Great for listening to trap music or iranian experimental.


I genuinely have no opinion. I like to use a vintage amplifier with a couple of beefy bookshelf speakers. I run a couple of Heco Celan GT302s with an AKAI AM-2850.

It's a very well balanced system for my needs and room size. That's a pretty nifty setup for me.



In one of my previous lives I built an encoding platform for all the major record labels. Part of this involved listening to hundreds of tracks to try and optimize the encoder settings. It's not necessarily the quality of the original recording, but simply the type of audio. For instance, the absolute hardest, IMO, were "unplugged" albums, e.g. solo singer, acoustic guitar. Lossy compression would shit itself on those.


Yes, at least for my setup it makes a difference, but for me not in quality.


He says as he plays his music over Bluetooth… :)


me? I got good wired speakers


Not really suggesting Spotify pays their artists well but surely YouTube is worse, right?


Supposedly "between $0.001 and $0.003" from [0], but then this site[1] claims:

> Plays on YouTube Music will gain on average $0.008.

Although neither have sources. I imagine YouTube Premium plays match or beat Spotify on average.

Of course, for anything, if you block ads AND refuse to pay for the premium subscription, the artist makes $0 from your listening. Hopefully you can support them off-platform via merch or even purchasing their albums (e.g. iTunes which provides DRM-free versions), but then you're still not paying for the platform if you continue to use one with an ad blocker.

0: https://www.lalal.ai/blog/music-streaming-payouts-2023/

1: https://routenote.com/blog/how-much-music-streaming-services... Although this doesn't take into account



My colleague has his music on both Spotify and YouTube Music, and he has said in the past that one YouTube listen is worth 2x as much as one Spotify listen.


is that true? presumably youtube still has to pay the artist for reproducing/streaming the song, even if you didn't watch an ad. I'm suspicious that the licensing agreement YouTube says "we'll pay you for the right to stream your music, unless if they use an ad blocker, then too bad."


In the countries where Youtube has an agreement of that form with music rights holding agencies like Germany's (in)famous GEMA I'd assume that to be the case.

For monetized videos, where Youtube directly pays the channel owner, I've heard a few times now that they really don't pay anything when neither ads are successfully displayed or the viewer has Premium.



For something that puts "not using electron" so prominently I didn't expect it using flutter. I admit I don't really have much experience with it, I thought it was like react-native (but better?), still far from truly native apps.

Im here to being told I'm wrong. I would love to, specially since we can transpile clojure to dart



Yep. This app uses 230mb of RAM on my machine compared to Spotify that uses 208mb. But it's definitely more performant than my hideously slow Electron Spotify client. I'm really done with Electron. I hope this shaming of Electron apps continue because I can't stand this degradation of software. The only Electron app of recent that had good performance is Notion Calendar (used to be Cron). Although, Notion itself is painfully slow. This is why I'm building a Notion alternative in Qt C++ and QML[1].

[1] https://www.get-plume.com/

EDIT: Is the app down? It doesn't load the "Browse" content for me.



Yeah, electron is so over.

Now tbe modern tech stack is to build a bash+python app in an env, add a touch of R, some js, and bundle it into docker container, then make that docker container into wasm with container2wasm, and give that out as the executable.

It's wonderful honestly. You can get just about anything working with stitching together stuff, and then serve your 10GB executable to anyone :).

So MuCh BeTtEr ThIs MoDeRn WaY!



Serious question: What's the feasibility of local web apps in containers, which appear to the user to be a "regular" app. E.g. Django + SQLite, running in a Docker container, and run by a Mac app shortcut. How would you recommend setting up and running that stack? Better ideas?


Plume looks so sick. Looking forward to it. A Vim-like modal editing mode would be so cool, I think.


Thanks! I heard many requests for this, so I'll consider it, but if I do get to that it will be at a later stage.


To respond to your edit, yes - it seems like the app is down - nothing seems to load at all on the Browse tab or anywhere else...


Plume looks nice! How does the sync work? Local first rocks, but I do want some redundancy as well. Are there plans for multiplayer or sharing?


Thanks! One of the next features we'll on work will be support for arbitrary folders (basically all notes will be plaintext inside folders, currently they are all plaintexts but inside a local database), so you could sync your notes with any cloud provider (e.g., Dropbox). We'll also provide our own built-in sync option. There are plans for sharing notes, but not quite for real-time collaboration, if that's what you mean by "multiplayer". There are plans for collaboration in the future, but not real-time - I just don't think real-time collaboration is good for text-based formats.


Coming from AppKit/UIKit I tried to learn Qt and it was just awful. I hated how tightly coupled with C++ it was. Everything was based around subclassing and overriding methods, there was no way to just have a dumb UIView and set its frame and add a bunch of subviews to it. There was also no clean way to expose a C ABI to use a scripting language (with an FFI) to configure the UI easily

All of the Qt apps I know about (Ripcord, Dolphin) are fast but the aesthetics of the UI was just terrible. So I gave up on learning Qt. But this thing you made, Plume, actually looks good. If there isn't a monstrosity of hacks and boilerplate underneath this UI I might give Qt another shot. Otherwise I think I might just build my own thing from scratch on top of OpenGL or something....



I know what you mean. Would love to just have AppKit/UIKit with some platform integrations (e.g. correct widget themes) on other platforms. Closest that exists to that is GNUStep, but it’s stuck on an old version of Objective-C (no Swift) and targets something like OS X 10.6 with API compatibility.

Outside of the that the next closest I’ve tinkered with is GTK, but since version 3 it kinda gave up on looking right running under anything but GTK/Qt-based desktops. It’s easy to make idiomatic bindings for which is nice though.



I feel ya! I thought the same, until I discovered the world of combining Qt C++ and QML. QML is extremely easy to learn (I studied all the basics in one day using this Udemy course[1] (not affiliated, just love his work). BTW, he has many free awesome YouTube videos for Qt C++. Creating an aesthetically pleasing app in any framework takes a lot of effort (it's mostly about being focused on what necessary and then creating a lot of white space around it, haha). It's so easy to create beautiful, fluid UI with QML. I've created a short video that demonstrate what I'm working on currently[2] - a Kanban view inside my block editor (kinda buggy now, still WIP). Hopefully, this does inspire you that it's possible.

And it's actually pretty easy to write the C++ code. I don't really use custom sub-classing much. I use Qt's QtObject which allows me to create C++ object that work beautifully with QML. Bryan's course doesn't delve deeper as that, I had to do a lot of searching to figure it out. I hope to open source some of Plume's components to inspire others to do the same. Another point regarding aesthetics, it really takes effort, but Qt can be extended using community libraries. For example, if you want your app to look native on macOS and Windows with a sexy frameless border with a transparent window, then you could use the awesome qwindowkit[3]. Another example, I wanted to position the window buttons on macOS (the traffic light buttons) differently, but couldn't figure it out, and obviously this can't be done using Qt alone, so I looked at Electron's source code and saw how they do it there in Objective-C and incorporated it in my app (ChatGPT-4 wasn't very helpful at that). Now I really want to have these buttons' fill color transparent like Things 3 does, so I'm looking at how to achieve that haha. I already got some ideas. If you need any further help, let me know![4][5].

EDIT: A cool feature of combining Qt C++ with QML is that you get the performance of a compiled language like C++ with the reactivity, ease-of-use, fluid and easy animations (and more) of QML. You can see on Plume's website that it's 4x faster than the fastest comparable native app on macOS.

[1] https://www.udemy.com/course/qml-for-beginners/

[2] https://www.loom.com/share/b40009316f6b420b9ece15a1f99e987c

[3] https://github.com/stdware/qwindowkit

[4] https://twitter.com/mamistvalove

[5] ruby AT mamistvalove DOT gmail



Thanks for the candid reply. Man... this sounds like too much for me. Oh well. Guess I'll use AppKit for now and if I wanna add Windows/Linux I'll bring in Qt. Definitely will come back to this comment if/when that happens.


No problem mate, let me know if you need any help. Good luck with AppKit!


Weird, it takes up ~150MB while having a 500+ song playlist loaded.


Flutter, from experience, works really well on Android. Unfortunately the same cannot be said about the web (see for example [1]).

I think that if these performance issues were to be solved, Flutter would see a bigger adoption. In any case IMHO Flutter >>>>> Electron

[1]: https://github.com/flutter/flutter/issues/56257



Flutter on the web is absurd: At least when I last checked, it's been rendering UI widgets into an HTML canvas by default, using its own low-level drawing library.

That sounds about as good of an idea as the old Java desktop GUI framework that used to (poorly) imitate native UI elements of Windows and macOS: Everything always looked three major versions behind and felt extremely janky.



I wouldn't care less if it worked in a performant way - in the end Flutter apps are using their own design (Material 2 / 3) - so rendering them in a Canvas is OK-ish.

The problem is that, on the web, the performance is extremely poor, so Flutter is still not worth being used there (IMHO).



Last I knew it had significant performance issues on iOS (framerate drops/stutters), which dampens its cross platform appeal somewhat and is part of why I’ve heard of apps using Flutter for the Android port of their app, but nowhere else.


How old is that info? We’re using it, and it is buttery smooth on both phone platforms.


Not that old. Only when Impeller was enabled by default last year did Flutter become usable on ios.


I’m sort of surprised it’s considered a good thing. Some of my favourite programs use electron, like visual studio code. I haven’t used Spotify though, so maybe that is one of the many electron apps that suck?

I was very unimpressed by flutter when we PoC it at work, but that was years ago, so maybe it’s gotten better since.



VSCode couldn't support multiple windows until just recently, entirely because of a limitation from the early days of Electron.

When "multiple windows" is a feature to be announced (as if weren't trivial on any native stack), you know it's a sad state is affairs.



> VSCode couldn't support multiple windows until just recently, entirely because of a limitation from the early days of Electron.

That sounds like Microsoft deflecting blame. You've been able to do multiple windows for a very long time in Electron, I remember being able to do so in 2019 at the very least, and the book "Electron in Action" (https://www.manning.com/books/electron-in-action) even have a chapter dedicated to it, a book which was released in 2018.



VSCode always could have multiple windows. You can open multiple projects and they all share the same process(es), so clearly Electron supports multiple windows.

What it couldn't do, though, was to have a single workspace span multiple windows (ie "detach" tabs).

Whether or not this was caused by an electron limitation or a design flaw in VSCode, I can't say. Though I find it hard to believe that it would have been impossible to implement had they really wanted to.



Don’t understand all the fuss about VSCode. I’m sticking with neovim.


Spotify Desktop also doesn't exactly use Electron, but 1 layer below: CEF


Also, they've used CEF since before Electron was even a thing (before Atom even).


Yes, and they are doing it better than Steam Client i think.


Spotify's desktop app has been pretty snappy for me, and it's been like that for many years across different machines.


Flutter is pretty native as far as resource usage goes. The language does use a VM and GC but it's performant enough. There isn't native look and feel though. (They can emulate it a bit, but it isn't perfect)


Flutter doesn't use a VM for release builds anymore. (Still GCed obviously).


I tried Flutter on my previous project, it’s good, like really good. Dart has its weird parts but other than that, I enjoy it a lot.


I've heard many good things about it from Android developers. As an iOS user, I despise it. Apps written in it feel extremely janky. How is it even possible to bring down an iPhone 15 Pro to what seems like less than 10 fps in simple UI element scrolling?


I think it's skill issue


I was surprised when I learned Flutter actually runs as native code without needing a JavaScript bridge like so many others.

Although similar to something like React Native - Flutter does paint the screen. Personally I see it as a potential Electron replacement in the future.

From what I’ve seen Impeller is also a big help on iOS. Screen jank was pretty bad for us when Flutter was using Skia as a rendering engine, although when I last messed with Flutter (~6 months ago) Impeller felt almost production ready but iirc there were still a couple small things, not sure if they are better now.

Personally I’ve become a big fan of Flutter, especially for back-office/utility type apps. We would follow all the Material Design 3 guidelines and when it comes to time spent, if you need to develop the same app on more than 1 platform, it’s worth consideration.

I’ve found some people will say: “But it’s hard to get it to look like a native app in Flutter” but for me I’ve always seen that as more of a skill issue. You are literally painting the screen, you can get whatever pixel perfect design you want, if it can be Figma’d it can also be Fluttered and to be fair there are Cupertino widgets and you absolutely can get the best of both/many worlds if you want. Just like how on the web you can do a transform based on device width to switch between the mobile or web view, if you desire you can have different widgets show up for different platforms and give everybody a native feel. I personally still think that’s easier than writing/maintaining multiple individual apps.

I think the biggest downside though is that search engines don’t do well with Flutter Web. It isn’t the nice easy to crawl HTML, and it’s really hard to get a flutter app indexed or to give it good SEO. There’s also silly rules that search engines have about how the content displayed to the user vs crawlers has to have the same data. (I.e. when the web-crawler asks for your page, you are supposed to give it a page with the same data you would give the user.) The best we could do to improve SEO was to make the landing page a page that in the background ran all the same queries and shoved the data into HTML tables, with a popover that said “this is a page for robots that had a button that said “Take me to ABC.com” and a check box that said “automatically redirect me next time” that we stored in a cookie. It was hacky and not a good user experience.

For now, whenever I need to do anything GUI I will use React for the web and Flutter for everything else, but it would be nice to truly be able to only use 1 framework for every platform, which to be fair I’ve used Flutter web and it isn’t all to bad if it weren’t for the issue with search-engines web-crawlers. For apps that don’t need SEO.. Flutter is a great choice. I suspect we’ll see a lot more SaaS apps building in Flutter in the next few years. I think it’s on the cusp of being mature enough to be seriously considered for production scenarios.

I’m just mostly worried about the ecosystem. Google chose Dart for flutter after the results of a lot of research that only Google scale companies can do and to be honest although it IS a lesser known language it isn’t a bad one. It’s AOT and JIT so the hot reload is amazing. It reads like “insert most language you know” here. If you know how to code nothing in Dart should be drastic or surprising. If anything I’d almost say Dart is boring, which I like boring things. I’ve experience with a handful of languages, and for me Dart ranks highly in terms of usability/ergonomics. But there’s a not unsubstantial risk that Google could decide to drop the ball and Flutter could become kind of like the Windows phone. Really great, but canned because people didn’t build enough things for it.

If I were on the Flutter team I’d be most focused on figuring out how to deal with SEO issues. (assuming impeller does indeed provide a full fix for the screen jank, I’d assume it’s gotten better in the past few months, can anyone comment as to if it’s “there” yet or not?)



>can anyone comment as to if it’s “there” yet or not?

It's enabled for ios by default. Android probably in two more releases if I had to guess. If you were doing a lot of custom stuff you may run into issues with Impeller on some CPU bound tasks regarding tessellation but for a regular flutter app it will almost always outperform Skia especially around previous pain points like scrolling and animation.



Somewhat related: A month ago I migrated from Spotify to YTMusic (Youtube), and published the scripts I used to do it. People have kind of come out of the woodwork: reporting issues, starring the repo, asking questions, last night I found someone has written a GUI for it.

https://github.com/linsomniac/spotify_to_ytmusic

The biggest reason I ditched Spotify is that their shuffle play of playlists is laughably bad. I like listening to just a shuffle of my favorite music, but their player seems to "stick" on just a few of them. I ask it to shuffle a few thousand "liked" songs, during my shower every day, and I'll hear the same song 3 times in a week, for example.

There was a "bug" open in their support forum since 2017 that they replied "maybe we'll look at it eventually". It has hundreds of pages of replies. And they just laid off a significant portion of their workforce, so I figured it'd never get resolved. And for a company doing music playback, it just seems like they can't get one of the basics right.

Since going to YTMusic, I've been hearing songs from my playlists that I haven't heard in years.



They wrote an interesting blog some time back about how "random shuffle" isn't necessarily what people want, and how their algorithm works (https://engineering.atspotify.com/2014/02/how-to-shuffle-son... ). That was a decade ago, so maybe their approach has changed or that it does not perform well under certain conditions (like the one you mention). It works well for me on most playlists on the order of 10s.


I agree with you that it seems to work fine on playlists of less than 50 or 100 songs.

The problem seems to be that on larger playlists they will only use 50-100 of the tracks to shuffle through. Most times I'm listening to music I just want to put on a shuffle of all my favorites and listen. It's been that way since I got my first CD changer. Maybe that's a super unusual use case, but it's my primary one, and I get really tired of hearing the same songs repeatedly over a week. YMMV, my wife for example likes listening to the same songs every day.

As I mentioned above: I copied my Spotify playlists to YTMusic and am doing the same "shuffle my liked songs" and I'm literally hearing songs Spotify hasn't played for me in years. Usually the algorithm complaint in music players is that they are using random rather than shuffle, but even in that case I'd think that 2K songs over 2-3 years, I'd be hearing SOME of those songs that YTMusic is playing but Spotify is not. The cynic in me figured that they were prioritizing the songs by the ones that made them the most money, or from artists that paid for placement. But something about their shuffle is just totally off.



Yes, it looks like there is some artificial placement. This may be driven by malice (some sort of paid or more lucrative placement, like you said), but also by stupidity (algo prioritizing songs already in the client cache, to save some egress bandwidth perhaps?).

So I started clearing the Spotify client cache more often, and it looks to me there is more diversity, at least on the auto-generated "recommended songs" playlists. But still, no hard proof of this.



The "recommended songs" playlists seem to have more diversity, but also seem to be fairly short (they'll repeat in a couple hours it feels like; I rarely listen to them when I'm working because they'll start repeating, and I don't usually listen to music for a large fraction of the day, so I'm guessing 1-2 hours).

My best guess is that they are assuming no playlist is more than 50-100 songs, and are limiting the shuffle to that number, so that a shuffle doesn't consume too many resources (memory, database hits, CPU cycles). Maybe someone, possibly in the distant past had a large playlist that caused service problems. And because of that they clamped WAY down to prevent it.



Another option is to use a tool that shuffles your playlist: https://spotifyshuffler.com


I wanted to like ytmusic, but their ios client is somehow worse that spotify. Main daily gripes are toasts (stop doing toasts on ios, never do toasts) hiding ui elements I want to touch and the app forgetting my queue every day or two


YTMusic is still a pale imitation of what Google Play Music used to be... but it's also still my main streaming service simply because most of my library transferred from GPM.


Agreed, I switched to Spotify when Google ditched Play Music, largely because my Google Home was terrible at using voice commands to play YTMusic "Liked Songs", I could never get it to work reliably. Then I found Spotify is just as bad at that use-case, but also worse at shuffle.

I had a friend that worked on Google Play, and he said it would have been much better if the labels hadn't gotten involved, in the form of demands made...

My primary complaint with YTMusic is that there isn't a way to "shuffle play", you have to start playing a playlist and then click "shuffle" and then click "next".



Hah! I wrote something to go the other direction (YT->Spotify) because the dating apps only work with Spotify.


Spotify product management has a history of not listening to customers, and thinking they know better, with lots of HN examples in threads about it


Oh my! I thought this weird behavior was just something _I_ experienced on Spotify. I'm always asking myself, "didn't I just hear this song?"


Nope. Here is the Spotify Forum thread I was mentioning: https://community.spotify.com/t5/Live-Ideas/All-Platforms-Op...

A couple corrections: It's from 2020, not 2017, and it "only" has 114 pages of replies rather than 200.



I love the fact that whatever song radio station I choose on spotify it always recommends me the same 30 songs. I'm starting to think they only have 50 songs in their whole library...


Wow this is really well made and polished, congrats for the creators for this acheivement.

One thing I notice, and that's not an issue of the app but rather that of the youtube sources is that the sound quality between songs is not consistent and overall worse than Spotify



Worked on an open source cloud player 10y ago: idea was to have one place to curate playlists and your music library in general -- basically an access and authentication platform where the underlying providers can change over the years without impacting your collection.

Still feel this is the right way to think about collecting and curating music going forward…



I had a similar thought a few years ago when trying to think of "useful" uses of NFTs. It could be great if I could buy music, etc and then play it on any streaming service via some sort of proof-of-right-to-play mechanism.


It will never happen. Why would the future platform owners, or especially separate service owners, want to let you enjoy the benefit of their hosting costs when they get nothing?


Imagine Spotify being able to continue streaming you music that they no longer have access to, because you "the user" still have individual rights to the music.

Thwn, you can stream your own music and Spotify's music side by side.

And, it's a double win, since they're not paying an royalty fees for a single user streaming music they already own.



"It is still recommended to support the creators by watching/liking/subscribing to the artists' YouTube channels or liking their tracks on Spotify (or purchasing a Spotify Premium subscription too)."

I hope musicians can pay bills with likes, since ponying up €10.99 is a huge ask.

PS: not that many musicians are able to pay bills with their spotify checks, but that's not the point.



> PS: not that many musicians are able to pay bills with their spotify checks, but that's not the point.

What IS the point, though? You seem to be criticising people who don't purchase a Spotify Premium while also admitting Spotify barely pays them anything. Yes, this client gives nothing to the artist, Spotify gives next to nothing, both are bad in different ways.

If anyone genuinely wants to support musicians - buy their merch, go to their concerts, buy their albums on Bandcamp or physical media. No streaming platform pays them their dues.



The point is that the musicians still deserve to get paid from streaming. Ridiculous nonsense to say that if something isn't well remunerated, might as well go the illegal route and not pay anything at all.


Not ridiculous at all. If you use the service that pays the artists below the value, you are endorsing that underpayment. You're literally voting with your wallet that underpaying the artists is fine.

Pirating doesn't support the artists, but it's also not weakening their expected rights for future business contracts, which supporting services like Spotify does; after all, if all these other artists are getting paid 'x' much, and all these consumers think this is what it's worth, how is anyone but Beyonce or Swift or Kanye gonna have any hope of arguing against that?

There is no way to inform Spotify that you don't endorse their business practices, except to not subscribe. Subscribing is an endorsement.

Personally, I purchase my music individually on iTunes (and download and convert to mp3). Apple still takes a cut, but it's much lower than the near-100% cut that streaming services take.



> near-100% cut that streaming services take

All the main music services operate on the 70/30 split in favour of the license holders.

If you pay $10 for a subscription, $7 gets put into a pool with all the subscription and ad revenue for your country, and that gets divided out proportionally based on the playback in your country. If Taylor Swift gets 10% of the plays in the US, she gets 10% of the pot.

If you're of the opinion that pirating artists' music is better for them in the long run, that's cool. But at least be informed on what the business model you're complaining about actually entails.



And then you can see that the bitrate is 2-20x better. I personally get bothered by anything under CD quality (44.1kHz 16-bit) so all these platforms are basically unlistenable for me.


> ponying up €10.99 is a huge ask.

I guess that would depend on how much music you listen to. If you listen very occasionally, then yeah €10.99 for unlimited streaming isn't worth it. In that case, you can just buy songs individually.

If the price for individual songs is also a "big ask" for you, then you simply don't think music is worth paying for.

This isn't a "pay what you want" model where someone creates a product and asks you to pay whatever you feel is appropriate, they're creating a product and setting an explicit price for it.



It is the musician’s job to figure out how to pay his bills not mine.


and it's your job to figure out how to entertain yourself, you're not entitled to get that entertainment from music for free.


Radio is free. And I change station when the ads come on.


Since this is using youtube to play the music, other than being open source, what advantage does this have over just using youtube music revanced?


It has access to your Spotify liked songs collection/Playlists and also all the curated Spotify Playlists


In a way, this reminds me of the (much more ambitious) system of resolvers [1] of the (now defunct) tomahawk player [0]

The idea was you just give it the metadata and it "resolves" it into any service. I really like this idea. it kind of lives on in "playlist converters" like tunemymusic or soundiiz. but it is not the same as it being built into the player itself (like spotube albeit with a different more straightforward aim here)

[0] https://github.com/tomahawk-player/tomahawk

[1] https://github.com/tomahawk-player/tomahawk-resolvers



For something that uses this approach (metadata from spotify, music from yt) but with downloads, take a look at spotdl[1]. Very useful for mpd. Disclaimer: not my project, but I've had some success with it.

1. https://github.com/spotDL/spotify-downloader



I've been relying for years on Mediahuman's downloader: https://www.mediahuman.com/youtube-to-mp3/31/

It will download any Spotify playlist or YouTube playlist as a bunch of individual MP3s, and do it fast. You can also paste individual song links to download them. Great quality and UI.



This being native is super nice!

I maintain an open source web-based music player called Stretto[1]. It works well as a PWA on Android, but it depends on a chrome extension to bypass CORs.

Allows you to import playlists from Spotify and automatically backs them with a YouTube track (similar to this service). Also supports adding SoundCloud tracks, for those that love their remixes.

[1]https://github.com/benkaiser/stretto



Worth mentioning that Spotify doesn't use Electron, but CEF.


Started downloading FLAC music after discovering how bad Spotify compression is even at the highest quality. I still subscribe to Spotify for discovery and convenience, but almost never use it.


Apple Music supports lossless music and uploading your own songs, that's part of why I prefer them over Spotify. Though I'm not sure if they support lossless uploads now or not.


use TIDAL HIFI


Tidal's "HiFi" format was actually the lossy MQA. Seems they recently started to convert their catalog to the truly lossless FLAC: https://www.techhive.com/article/1974696/tidal-flac-preferre...


Quite smart idea, it does completely fill the huge gaps in the Spotify catalogue and trying it out it seems to get the right tracks even with insanely niche stuff.


I don't get it at all.

> No ads, thanks to the use of public & free Spotify and YT Music APIs¹

There's zero permission to use Spotify's APIs in this way. So what does "thanks" mean in this context?

I don't like projects like this that potentially ruin it for the rest of us.





there are easier ways to get Spotify for free that requires more bandwidth


why would you need spotify's permission to look up a youtube video?


Using Spotify's API data in another service breaks Spotify's terms of use. The terms are there for you to read. I've no idea if they are actually enforceable.

But if you aren't going to apply things in context they won't make sense.



Just when rhythm got banned in discord few years ago, I made a discord bot that did something similar. I supported various sources of playlists/urls, and I'll then go get the metadata from the platform, get the song name and few other details, search it on youtube and stream from there. It was intended to be self-hosted for your own server. Was fun to use until the replacement bots started supporting youtube again and it got made redundant, a whole bunch of them paused youtube support around the time rhythm got the C&D notice.


I don't know if I was the first to come up with the idea or implementation, but my contribution certainly ended up in the largest open source music streaming bot at the time: https://github.com/freyacodes/archived-bot/pull/90

Was quite a similar idea: load Playlist from Spotify but play the actual music from YouTube. Still proud of that one, good times when Discord was wild territory.



Isn't Spotify going to shut this down quickly


The actual content is from youtube


The comment about supporting podcasts in the Readme is a bit weird, since many podcasts (and all the ones I listen to) are available with an open RSS stream. Sure, Spotify-exclusives won't be available, but it does not say that.


> nor uses Electron

> Flutter



protip: if you use freemium spotify in the browser with an adblock you won't be bugged with ads


Very cool mixup.. I have yt premium, and I boycotted Spotify a long time ago. However, Spotify is probably still the best service for playlists.


YouTube Music pays less than Spotify per stream, if you're boycotting Spotify for that reason I think it's good to be aware of it.


Do you have average figures for how much each platform pays per stream? My colleague has his music on both and has said YouTube pays 2x as much per stream compared to Spotify.


I'm boycotting them because of many things.

Although youtube music is in the plan, I don't use it, because the UI is not that great and there's this weird entanglement with youtube videos.

I generally use (video) youtube and soundcloud for music. They're the easiest way to find the stuff I like to listen to.



Linux version doesn't have aarch64 builds in case you try Flatpak and it doesn't work.


Tried it for a while but it just isn't working for me. Hangs a lot while using it in my car. Also can't use it with my Android Auto head unit.


Anything that helps shake up the system is good for artists at this point.

It would be cool if this app helped you gauge how much to pay your favorite artists… If it logged the artists you listened to and then gave you something like a bill, periodically. The bill would show how minutes listened to for each artist over the past month and then would find links to buy their music directly. Even better this app would let you listen to that source music if you owned it.



Good idea! What if the bill you received was in $ every month? Even better, what if it was a flat rate so you’re not surprised by how much you owe?


Please explain how is the app that plays music clips from YouTube and hides the ads is "shaking up the system"?


By taking control of the UX of the most popular platform?


It's just much faster than spotify, very interesting idea.


No Electron? Sign me up!


App is very buggy on windows.


Yeah, I just get a white screen on launching. It needs to be force closed via task manager for me.


I couldn't open artist details, songs stop playing after a while, couldn't uninstall it properly.

Just a few after using it for 30 min.



we need a youtube client to scrobble and buffer video in full and fast forward much smoother !!


Spotify about to kill off their API


It's using Flutter though, which isn't that much better.


Wow this is really well made


It's puzzling to me how much excitement this is suddenly generating on HN.

Yes, mixing Spotify playlists with a YouTube frontend is a great idea, but in no way is this new. Anyone following the app modding scene on XDA-Developers (pre-enshittification) or Telegram has likely seen atleast half a dozen apps that have been implementing the same thing for the last five years.



  Anyone following the app modding scene on XDA-Developers (pre-enshittification) or Telegram
Because that's not everyone.


Looks interesting, but I only got placeholder images on the homepage using the universal mac version.


you have to log in with setting bottom left "gear" to access your spotify data.


Got it. Thanks


small nitpick: what's the point of specifying a value for "%ProgramFiles%" if installers aren't going to respect it?

The default install location for Spotube on windows is in the same directory the installer is launched from - so if it's downloaded to the default "%UserProfile%\Downloads" then it's going to install to "%UserProfile%\Downloads\Spotube" ... and, like, who wants it there?



I just want a spotify client that works behind an HTTP proxy.


This is definitely the sort of thing that forces “evil” companies to close their API’s


I don't think companies need more excuses to do it. Look at reddit, X, etc ... I wouldn't be surprised if Spotify made their API a "paid" service.


I’m surprised it’s open to begin with.

Their recommendation component is one of the few reasons I pay. Everything I ever wanted to hear is on YouTube.



Reason #1,000,000 why I'm glad I'm on Android. Can't even install this thing on iphone. Works great btw, using this app on my desktop and pixel thank you!


Reason #1,000,001 i’m glad i’m european: soon thanks to the digital markets act I’ll be able to side load this app onto my iPhone.


That sounds excellent, hopefully it's hard for Apple to maintain both set ups and just go global, like they did for their chargers.


Congratulations! This is the best performing client I've ever used on MacOS, and with a decent GUI as well. YouTube Music is so slow and laggy as to be unusable on my powerful computer, the official Spotify client is just on the limit of being unusable because of extreme sluggishness.

If users could log in with their YouTube account as well, then us folks that pay for Premium could also support the artists we listen to, win-win.

Playlist management could be improved. It took me a while to figure out that you have to hold on a song to select it. It would be more reasonable to select a track and delete it with the delete key or from a right-click menu. Right now the "Remove from playlist" option does not work.



Spotify premium user here; I'd like a better interface please.

Its the only reason I clicked, and I am disappointed that this is more about piracy than sane gui.



While it's nice to have an open source client, please think twice about bypassing the premium subscription/ads to listen for free.

Musician deserve to be paid for their work, and it's not fair to them to bypass all of the mechanisms to do that. Spotify doesn't pay musicians well, but there are still indie artists making a living from it nonetheless.

I hear a lot of people these days complaining about ads, and that's totally fair. But when it comes time to pay for content, those people rarely are willing to pony up. You can see this happening with journalism, music, apps, etc.

Similarly, most people hate subscriptions, but you can always buy music directly if you don't want to subscribe! A lot of smaller artists provide ways to purchase their music that give them a large percentage of the proceeds, and you can get the music DRM-free if that's something you care about.



Direct your passion for getting musicians paid to Spotify and the distribution system, not to this. If everyone who uses this software were to use Spotify direct, ads and all, in the long run it would make pennies for the artists at best. You're better off listening to music however you please and buying albums on Bandcamp to support the artists; a lifetime of spotify listening will make less money for an artist you like than buying a single album from them on Bandcamp.

Even if you only listen to one artist, 8 hours per day, 365 days a year, they will earn a whopping... 100 bucks from Spotify.



> a lifetime of spotify listening will make less money for an artist you like than buying a single album from them on Bandcamp.

This is false. And I mean, dramatically.

> Even if you only listen to one artist, 8 hours per day, 365 days a year, they will earn a whopping... 100 bucks from Spotify.

It's roughly 200$.

Number of songs per hour: 60 minutes / 3 minutes per song = 20 songs

Total listening hours per year: 8 hours/day * 365 days = 2,920 hours

Total streams per year: 20 songs/hour * 2,920 hours = 58,400 streams

Total earnings: 58,400 streams * $0.004 (average pay rate) = $233.60

How high do you think that number should be, to be non-"whopping"?

I am seriously confused about what or who anti-streamers think they are zealoting for, what alternative fantasy they are defending.

As someone who has worked in the music industry (i.e. the people actually making a living through music) I witnessed Spotify/YT and the likes as an absolute force of creation of a new class of musicians, that would never have existed before.



You and I did the same back-of-the-napkin math and arrived at slightly different numbers; I used a 5 minute average song duration and $0.003 average payout. See my other comments for elaboration on why the Bandcamp model is ultimately better for the artist.

I don't deny that Spotify has improved the situation for many artists, but rather that it hasn't done enough and other approaches do it better, and I believe this is factually true.



Yes, Bandcamp leaves a bigger percentage to the musician - from nothing/less. For a variety of reasons, Bandcamp is not actually being used and thus not doing for artists what Spotify has. You can start a personal crusade to combat that, but as long as you do not actually make it work (and I think there is good reasons rooted in what Spotify does well over Bandcamp and the service the former provides that the later won't), this is what is actually factually true.

Let's just skip the part, where we imply it's somehow okay to circumvent fair use, because nobody is making money off of streaming anyway or any such nonsense. Streaming as intended is fine for now. People can just use Spotify, or any of the alternatives, as they are intended and that's fine and on the whole better than anything we had before.



I didn't actually make that argument, though. I said that a user who circumvents ads on Spotify and buys albums from Bandcamp is more profitable for the artist than someone who just listens to Spotify ads, and I believe that this is factually true. A quick review of Google will turn up endless testimonies from artists who make more money from Bandcamp, usually by an order of magnitude or more. Spotify may be better than anything we had before (I don't believe this is true, but assume it for the moment), it is not better than anything that came after.

For the record, I am steelmanning a position in which abject piracy is a social negative, which I do not actually believe, but if we take that at face value my arguments still hold.



1. If you _really_ like an album, buy it on Bandcamp, because it gives more money to the artist.

2. If you just listen to the occasional song, listen to them on Spotify. Artist gets _some_ money, but nowhere near as much as #1.

3. If you don't care about the artist getting anything at all, then use workarounds like this tool, or download on torrents.

Most people used to do #3, and are now doing #2. #1 is just not going to happen, because there's too much friction.



0. If you really want to support an artist, just ask what is the best way to just send them some hard cash every month? Patreon, ko-fi... even straight wire transfer (isn't FedNow already working?).

Why do we keep insisting on having middlemen?



I don't believe most people care about a lot of the artists they listen to enough to seek them out and send money this way.

Not that I believe it's good or bad either way, it's just cumbersome. People want easy solutions. A few of my long distance friends are artists, and it makes them happy to see that I have bought their new cassette or vinyl on Bandcamp above the regular price, and send nice notes with it.

I can do this for more people more easily thru Bandcamp than figuring it all out myself.



> most people (don't) care about a lot of the artists they listen

Fair enough. Then don't pay anything?

> it makes them happy to see that I have bought their new cassette or vinyl

On the other hand, I do not want to buy merch, I don't care about physical media and I flat out refuse to buy something with DRM and/or through exploitative middlemen.



This computation is assuming streaming fraud though. If they see an account doing that, they'll flag it.

Assume the album has 10 songs, is one hour long and costs $20. Ten songs means they get $0.04 each time you listen to it. So, you need to listen to the album 500 times for the artist to be paid for the album. I mostly listen in the car; call it under 2 hours a day, but lets assume 4 hours a day of listening to Spotify.

A Spotify subscription is $11 a month. I can fit 4 non-fraud plays of the album into each day, so that's 4 * 30 = 120 streams. It'd take 4 months of listening to nothing but this one album for the artist to break even, and it'd cost me $44.

Bandcamp + bittorrent would give the artists about twice as much money on average. Buying merch also pays artists more, assuming the cost of the item plus shipping is under half what they charge.



That creation of a new class of musicians is not due to their ads model though, but due to offering a platform for discovery and distribution.


What's the median payout? i.e. is it skewed by some very high earning artists?


$0.

13,400 bands (not artists) got paid over $50K by spotify in 2020:

https://www.musicbusinessworldwide.com/how-many-artists-are-...

There are 8 million artists on spotify, and over 80% had under fifty monthly listeners:

https://www.musicbusinessworldwide.com/over-75-of-artists-on...

Put another way, 0.16% made over $50K. That's median income in the US. If you assume the money gets split across 5 band members, that's median income in Indonesia.



This will also roughly be true for Bandcamp (albeit for each commercially failed band there's at least 3 friends and a mom, who will buy something off of the store and at a show, once when given the chance but I hope no one is cynical enough to argue about that being a lot better than $0).

The fact that every creative endeavour or sport is a mix of a few pros and a lot of amateurs (in the sense that they do not make a living) is not an issue.

The value of Spotify and the like to most artists is enabling them to publish to everyone for basically free, no matter how fringe or bad, and to do it all the time. I think that's wonderful.



They don't break down the distribution of how many artists got paid at all, but it looks like they're probably close to the estimated 15K bands that got non-trivial payments from Spotify this year:

https://bandcamp.com/about

> In the past year alone, they’ve spent $194 million on 14.2 million digital albums, 10.4 million tracks, 1.75 million vinyl records, 800,000 CDs, 350,000 cassettes, and 50,000 t-shirts.

Note that $194M is less than 10% of Spotify's revenue.

I'd love to see a breakdown by percentile income per band, but one thing's clear: If I buy something there, then more of my money goes to the artist I'm trying to support than they get from me streaming their album.



Interesting to know. What are the comparative figures for youtube and TikTok videos?


> If everyone who uses this software were to use Spotify direct, ads and all, in the long run it would make pennies for the artists at best.

I'm not sure that "they get paid so little that we may as well stop paying them anything" is an argument you really want to make here? Yes, Spotify pay is crap. Not paying anything is crap too. Two wrongs don't make a right.



If you care about the artist here pay them directly either through bandcamp, by going to the physical shows and buying merch, ordering physical copies of their music at the label, patreon, or whatever form of direct support they have set up.

Spotify is just leeching of the culture and as drew pointed out you will be 10000 times more effective if you use one of those options.

Spotify is more or less just a signal booster nowadays - because you have to be on there since everyone uses it.

I for one would never put my music on Spotify, even if I get what like 20$ out of it, what a horrible company and service.



> If you care about the artist here pay them directly either through bandcamp

Not everyone is on bandcamp. Seems like some sort of north american website.



Bandcamp is widely used all over the world. My band made 6 times more money from Bandcamp than from all the streaming sites combined. People from all over Europe, USA, Canada and Australia bought our music.


Europe, US, Canada and Australia is your whole world? Local metal guys I know is on Spotify and not on Bandcamp. I wonder what you think of that. I’m in Asia btw, largest continent of the world.


> Europe, US, Canada and Australia is your whole world?

Of course not.

> I’m in Asia btw, largest continent of the world.

Those were only a few examples from the top of my head. We also had sales in S. Korea and Japan.



>Bandcamp is widely used in all over the world.

Not really.



My opinion is based on the stats Bandcamp provides me. Care to elaborate on why you proclaim otherwise?


https://news.ycombinator.com/item?id=39066807

curious how do ppl discover your band on bandcamp?



Through Bandcamp itself, social media, music blogs...


does bandcamp give you this info?


Yes. The free version gives you basic stats, the pro version gives you detailed stats.


I listed four other concrete options and closed with “or whatever other direct support method they have set up” — I assure you that every artist that wants to make money will have set up _something_ besides Spotify since it’s practically impossible to make money through them.


> I assure you that every artist that wants to make money will have set up _something_ besides Spotify since it’s practically impossible to make money through them.

you are wrong in your assurances( eg: i am listening to this on spotify at the moment Odeon Yılları Album by Nesrin Sipahi ) and your "other options" have nothing to do with how you listen to their music. Ppl listening on spotify also go to concerts they are not mutually exclusive.



Are you saying Nesrin Sipahi, who received a personal award from the president, has nothing but Spotify?


No idea who that artist is. It something spotify recommended and I am into it.

I didn't find that artist on bandcamp or any other non-streaming platforms. only on spotify, youtube, apple music. Are they not equivalent, didn't realize you were making a point specifically about spotify.

And yes I will surely go to that artist concert if they are in my area. Me listening to on spotify has nothing to do with it. If anything I would've never found that music if it wasn't for spotify.



Nesrin Sipahi is a far cry from a small indie artist that relies on support by their fan base.

And there are many options to buy her music as physical copies directly from her labels.

Of course it’s fine to use Spotify to listen to music and find new artists - I’m saying the worst way to pay artists that rely on their fan base for income.



> Nesrin Sipahi is a far cry from a small indie artist that relies on support by their fan base.

Who said this though?

This is what you originally said.

> If you care about the artist here pay them directly either through bandcamp

I responded to this

> I assure you that every artist that wants to make money will have set up _something_

Why did you bring 'far cry from a small indie artist ' into the picture all of sudden when you said 'every' in original comment.

Your original comment was about 'small indie artist' only ? You should've said 'small indie artist will always set up something' if you meant that. agree that might be true for small artists.



The argument is that this artist is only available on streaming, and that that's where most of their revenue came from?

https://www.amazon.com/CDs-Vinyl-Nesrin-Sipahi/s?rh=n%3A5174...

They're selling CDs, Vinyl and MP3s on Amazon, but their SoundCloud only has 29 followers.

Maybe they screwed up when they went all-in on indie digital distribution back in... 1978?

https://turkishvinyl.com/record/57/



Of course a celebrated artist with a 50+ year career that is a national icon won’t be reliant on digital distribution…

I think that would be obvious to anyone that wants to have a conversation in good faith.



I read you comment, looked at what spotify was playing on my speakers and posted that comment because you said 'every'. I really have no idea who that artist was or even what language that is.

Your comment wouldn't have been worthy of a response if you had said 'small artists'. Because thats well known problem with all streaming platforms and not just music.

Now looks like you are not even saying 'small artists' . It only applies arists who are not 'well known' ? No idea what you are even trying to say. Maybe use some precision ?



I would suggest you educate yourself a little bit about the culture you consume. The artist you chose is extremely well known and about 85 years old so I can’t take your example serious.

Of course I can’t give an extremely precise category of artist that is better paid directly than through Spotify - but everyone reading that argument in good faith knows what is meant.

You just choose to read it in the most unfavourable way imaginable.



And what is spotify?

Seriously, I would rather visit Bandcamp a 100 times than use Spotify, even though the website player of Bandcamp sucks and I need a user script to regulate the volume of it.



Please connect to reality.


If that implies connecting to Spotify, no thanks. If your reality is based on catering to VC funded tech companies I pity you.


Read harder.


So, instead of interfacing with the actual argument (which is that Spotify pays almost nothing and if you really want to support an artist you actually pay them directly), you decide to zero in that one singular platform of many is not available where you think it should be?

If you didn’t want to support artists you can just say so and cut out the gymnastics.



i support artists in a lot of ways. spotify introduced me to many new artists and told me about their concerts in my area

> If you didn’t want to support artists you can just say so and cut out the gymnastics.

classic projection



I'm not making that argument. I made an argument that you have better options in which the artist is paid more.


Taking the music without compensation and pretending that you're totally going to buy some music or merch from some other artist doesn't actually lead to artists being compensated. While in the plan where you buy music and only listen to the music you bought you don't need this app at all.


I've spent thousands of dollars on Bandcamp over the past several years, attended many live shows, bought merchandise, etc. Suggesting that one is "pretending" to do these things when making this argument is a hell of a strawman. I feel like pretending that you're supporting your favorite artists by listening them on Spotify is a bit more of an appropriate comparison.


You're supporting the artists you listen to more uniformly (via spotify) though.

If you and I listen to 1000 artists over the course of a year, and you spend $1000/year on album purchases (let's say $10 each) while I subscribe to spotify, I pay $90 a year while supporting all of the artists I listen to, loosely based on how much I listen to them, while you much more significantly support up to 100 of the artists you listened to.

I think what you're doing is better, don't get me wrong, but I can only afford $90 a year anyway.

In your case though, you could support all the artists you listen to by paying for a spotify/itunes/whatever subscription and using that as your primary listening service, while also purchasing their music via bandcamp. You probably won't feel the additional subscription price.

And I think most people who can afford $1000/year for music are not going to be using YouSpot, so I'm not sure why you're pointing out that people can leech off of spotify and then support the artists directly, when the above person said "please also support the artists"

> You're better off listening to music however you please and buying albums on Bandcamp to support the artists;

Yes, but most people can't afford this. It's good that YouSpot is available for people who can't even afford spotify (no one upthread said otherwise), and many people aren't going to be able to pay bandcamp $1000 per year to support maybe 10-50% of the artists they listen to. So please save your thesis for somewhere it's relevant.

For the average person who can maybe comfortably afford $90 per year, a subscription service is a much more viable way to support the musicians they listen to than buying 4-9 albums



You say that it is better to pay 90$ for 1000$ worth of goods than to pay nothing. This is a false dilemma, there is a third choice that is paying only what you can afford. Paying only 9% of a physical good wouldn't make anyone less of a robber.

A lot of people here would rather blame those who steal better than they do, than question the industry that allows artists work to be sold off.

Furthermore, I would say that most people using Spotify and alike services do it only for convenience, but certainly not to "support the artists".



These aren't physical goods, and (my issues with the categorization of piracy as theft aside) given that we're talking about legally listening to music you have access to through a service you pay for, I don't even know how to engage with the suggestion that this is theft (on the part of the consumers anyway).

If you have the means and inclination to pay more I strongly urge people to pay more also. There are issues with the intermediaries, but there is no practical way for people who can't afford $1000/yr to support the artists they like legally, while still being able to listen to them.

So if your suggestion is that someone who can afford $90/year should only have access to the albums they can afford to purchase through bandcamp because those support the artists more directly, I strongly disagree. This just further creates a wedge between the wealthy and regular working class people.

Are you suggesting poor people make do with the few albums they can purchase from bandcamp and then whatever they can listen to on the radio? On youtube? Because I fail to see how those are any less 'theft' than just paying spotify and listening there.

edit: I'm actually legitimately confused about what your idea is here and I'd like to understand. It seems like we're both coming at this from an anti-capitalist perspective, but your idea that poor people should have reduced access to the arts doesn't seem to align with any anti-capitalist ideology I'm aware of.

Or are you just opposed to the consolidation of the distribution channels which exploit the working class (artists in this case) but somehow haven't drawn the connection that this is a condition of late-stage capitalism?

If so, I'd recommend listening to some content by the wonderful Cory Doctorow



Also, if, once a year, every spotify listener picked one band they liked at random, and paid them the amount of an annual Spotify subscription ($132), there'd be a hell of a lot more money in artist's pockets than there is currently.

There are 8 million artists on Spotify, and 551 million monthly active users. That's $9000 per band on average per year. The 99.9th percentile band on Spotify makes $50K, and the 80th percentile artist makes $0. If we split the money across the 20% currently making any money at all, that's $45K per year per band. Therefore, the "pirate + directly pay one band at random" strategy would fund ~100 times more artists then Spotify does.

Also, if Spotify went bankrupt tomorrow and 100% of their users switched to pure piracy, we'd only lose roughly 15K below-minimum-wage jobs globally. There are currently 36,000 Spotify listeners for every band being paid what would be a median income for one person. If a tiny fraction of them decided to go to concerts or donate to appropriate non-profits, etc, it'd be a net gain of jobs for artists.

Note: There are only 220M premium subscriptions, so my numbers are a bit inflated. Ignoring the 330M ad supported listeners would lead to numbers that are too low. Also, I assumed people would pay for a spotify subscription which is more than the assumed $90.

Maybe divide everything I said by two?

Link to subscriber numbers:

https://www.statista.com/chart/15697/spotify-user-growth/



I think you're missing a few relevant things:

An annual spotify subscription in the U.S. is $99 (possibly less with boxing day deals and such), but I'd assume the majority of subscribers are outside the U.S. where prices are lower across the board.

But 6M of those artists may be AI-generated filler content, possibly published by bots. I don't think the correct idea is to divide the potential money people can spend by the number of artists. There should be some connection with what people are actually choosing to listen to, anything else would reward opportunistic publishers of low-effort, uninspired music (and encourage people to do even more of this).

Which then brings up the problem: If people were to fund one artist they listen to (lets say an artist they choose to listen to rather than an artist they accidentally listened to a song by once), are they going to choose at random from their list of such artists? How do they then get that list to pick from? How do they discover new music to potentially listen to more of in the first place

Apps like Spotify, (or OSS like YouSpot that piggybacks on Spotify) are both valid answers to those questions.

Then you have the dilemma of who's paying the cost of the bandwidth, and the development costs.

If you want to be fair, I think people should be encouraged to pay what they comfortably can with their budgets. They're using the infrastructure and platform of spotify (or similar) for discovery, so Spotify or similar should reasonably expect some money to cover costs and pay their devs. Then they can also pay any number of random artists whenever the mood strikes them.

If they can't afford spotify, they can still use YouSpot, kick the YouSpot devs one or several dollar per year, and then purchase music from their preferred artists up to the amount comfortable for them.

Using YouSpot is the closest actual thing to 'stealing' btw, because they're actually consuming a resource (bandwidth and server time) that's intended for subscribers, from a company that pays for it. Add to that, by using their software (and spotify's upstream), if they're not financially supporting the YouSpot devs and the Spotify devs for the work they're consuming then we're back to the initial claim (which I already said I disagree with) that consuming something that can be 'copied' ad infinitum without paying the producer is theft.

But I think any of the above are reasonable options for people who want to maximize the support of creators of the things they consume while staying within their means



I mostly listen to long-tail artists, so if I were to pick one at random, it would probably be in the 80-99.9th percentile group. (Assuming 80% of Spotify's catalog is spam -- that could be, but I don't use Spotify, and have never encountered spam any of their competitors).

This would pull some revenue away from the > 99.9th percentile artists, but that's OK with me.

I'm more worried that, even if we count jobs that are way below minimum wage, Spotify is only supporting 15K bands worldwide. That rounds to zero when compared to their listener base and their revenue.

Anyway, I pay more than just a streaming subscription annually, but I went with an estimate of what's going into just Spotify for my calculations. I'm not convinced there'd be much societal impact (in terms of artists not being paid) if they disappeared tomorrow.



Then you're probably the rare exception who would likely benefit independent artists more by just randomly picking a few every year.

If everyone just pirated and picked a few musicians to support directly every year, the overwhelming majority of people would pick from the 16,000 in the 99.8th percentile on spotify, and the majority of the hundreds of thousands of artists in the 80th - 99.8th percentiles would see no income whatsoever from digital distribution.



> These aren't physical goods, and (my issues with the categorization of piracy as theft aside) given that we're talking about legally listening to music you have access to through a service you pay for, I don't even know how to engage with the suggestion that this is theft.

It being legal doesn't do much about its unfairness.

> For the average person who can maybe comfortably afford $90 per year, a subscription service is a much more viable way to support the musicians they listen to than buying 4-9 albums

The option that you describe as the best for people who can't put more than 90$ a year on music (which is perfectly fine), is going through a subscription service, because even if a lesser amount of that money goes directly to artists, more of them get to see a bit of it.

I disagree with that, because you don't know for sure where your money is going, as all of this distribution system around streaming services is pretty opaque. As far as I know, the money from subscriptions on Spotify is not equally distributed among the artists that a user listens to. Bigger artists tend to get more per play than smaller ones.

The other option would be to spend that same amount on buying albums each year on a service like Bandcamp, which is known to distribute the money in a more direct and transparent way, and where artists actually have more control over what and how they want to sell.

It definitely means making a choice about what to buy, but it is still better than letting an obscure algorithm make that choice for you.

We should also consider that we can favor artists who are in need over those who are already earning large amounts. This is the opposite of what streaming services seems to be doing.

> your idea that poor people should have reduced access to the arts

This is not my idea and I didn't say that. I criticize those who waste their time chasing the "theft", who they blame for being the origin of the artists being poorly paid, when the subscription model being proposed as the best solution is actually far from it and could also be considered as theft when you put out the numbers of how much artists are asking for their work.



> This is not my idea and I didn't say that. I criticize those who waste their time chasing the "theft", who they blame for being the origin of the artists being poorly paid,

Oh well if this is truly the point you wanted to make, then we're in agreement.

Earlier I was responding to:

> > jsnell: In the plan where you buy music and only listen to the music you bought you don't need [YouSpot] at all.

> drewdevault: I feel like pretending that you're supporting your favorite artists by listening them on Spotify is a bit more of an appropriate comparison [to not supporting the artists]

I wasn't saying either of these things are better, simply pointing out that paying for spotify is going to support a broad selection of artists a little bit, while paying through bandcamp is going to support a narrow selection of artists a lot, and that both are desirable:

> You're supporting the artists you listen to more uniformly (via spotify) though ... you could support all the artists you listen to by paying for a spotify/itunes/whatever subscription and using that as your primary listening service, while also purchasing their music via bandcamp.

Aka both is better than just buying the music of a few artists through bandcamp while listening to everyone through piracy or YouSpot. That doesn't mean I disagree with anyone choosing to go the piracy + focused bandcamp patronage route.

You jumped in with:

> Paying only 9% of a physical good wouldn't make anyone less of a robber.

Which I took to mean "no actually, just paying Spotify is theft".

If the 80% of people with a limited entertainment budget pick their top 5 artists to support every year, the virtuosos of music are going to benefit, while the "B-tier" and "C-tier" artists who people still like to listen to are going to suffer a lot more.

Paying for Spotify, or more aptly, Tidal (which seemingly pays artists the most) is probably the most realistic way that's accessible to a lot of people, to support the artists they listen to in a way that tracks their actual listening preferences. Yes, buy music in addition to that if you can, but if everyone chooses a few artists to support directly, it's still going to result in many musicians getting unfairly compensated despite lots of people enjoying their music, so I disagree with the idea that it's better to spend $90 on bandcamp in a year vs. $90 on spotify in a year, if it is a choice of one or the other.

Better in some ways sure, because you're disintermediating the streaming platforms, but worse in equitable distribution, which will disproportionately impact artists who are liked by many but "top-10"ed by few



I meant the generic "you" of an user of this app. I'm sure you specifically don't actually use this app, and just listen to the music you bought.

But the main selling point of this app, i.e. the actual submission, is to get the music for free and no ads. The target market of it is not going to be paying a cent, because the entire reason the app exists and was submitted is to avoid paying much smaller amounts for music than what you're paying.



This is perhaps true (but I'm not sure it is), but consider the context of this thread: we're specifically making arguments to an audience of people who care about artists being paid.


There's also the artist's point of view in this thread, multiple people saying they made many times more money from Bandcamp than steaming services.


> multiple people saying they made many times more money from Bandcamp than steaming services.

While it might be true that they get more money on bandcamp. They get exposure through streaming websites like youtube, spotify that brings ppl to bandcamp.



> attended many live shows, bought merchandise, etc.

I don't understand what does attending live shows have to do with how you listen to their music. Ppl who do listen on spotify also do that.



Live shows are generally the largest source of revenue for musicians.


So what? You think only ppl listening on bandcamp go to live shows? How is it relevant to the current topic.


If the purpose of Spotify is to pay artists, then it's objectively a failure.

If you want pay musicians for their music, then you'd be better off buying albums on bandcamp or attending concerts. Paying Spotify is marginally better than just lighting your money on fire.

If the purpose of Spotify is to allow you to listen to music with minimal effort and cost, and don't care if the bands get paid then it does a middling job among paid services. It's probably more convenient than piracy, but I don't know what the state of modern music piracy is (I could imagine a gray-area Internet group that does a better job with metadata and recommendation algorithms than the paid sites do, and that links to a popcorn time style torrent thing.)



I spend quite a lot on bandcamp and amazon's mp3 store (couple of hundred bucks a year maybe?)

I am very very happy to pay for DRM free music

however this getting increasingly difficult as companies don't even seem to want to provide it for sale at all

under no circumstances am I going to pay a monthly subscription for a digital product that can be delivered as a one off download



I know people that still buy CDs.

I've been meaning to dump my Tidal artist list to a spreadsheet or something, and figure out how to pay a few dozen artists directly this year.

One possibility is to buy their albums and copy them to my NAS. Paying for DRM-free downloads seems easier / better, but I'd want to make sure the artists' cut is higher than with streaming.

For what it's worth, iTunes is apparently DRM-free these days. I don't want to figure out their terrible GUI, but presumably there's some tool that'll copy the songs out of it and into a filesystem.



I would buy CDs and rip them up until about 5 years ago at which point the stuff I liked vanished

> For what it's worth, iTunes is apparently DRM-free these days.

I'll try this!



You said "Direct your passion for getting musicians paid to Spotify and the distribution system, not to this." but that's not the problem this specific software can solve. However the authors of this software can work on adding reporting the plays back to Spotify. (And I believe they should)


This software is not trying to solve the problem of getting artists paid, and the suggestion that people should listen to Spotify ads and all is not really going to solve that problem, either.


>You're better off listening to music however you please and buying albums on Bandcamp to support the artists;

Often, the "listening to music however you please" will contradict "buying albums on Bandcamp to support the artists" ... because the particular artists the listener wants to listen to are on a big label and thus, their albums are not on Bandcamp.

The "buy on Bandcamp" advice only works if one likes to listen to the type of artists (typically indie) that happen to release on Bandcamp.

On the other hand, if music listeners want the mainstream stuff (Taylor Swift, Ed Sheeran, Rolling Stones, etc)... they're only on the big tech music streamers like Spotify, Apple Music, Amazon Music, etc.



I think the "buy on Bandcamp" advise extends to any other of a large number of marketplaces you can purchase popular artist albums from.

I personally want to own music that I like and not just lose it if I decide to cut my subscriptions. I use Bandcamp for smaller acts and Qobuz for everything I can't find on Bandcamp.



it also sidesteps the whole discovery issue. I would love to know how that person is discovering music that they buy on bandcamp.


Any of the locally-run radio stations in the SF Bay Area are good choices:

https://radio-locator.com/cgi-bin/locate?select=city&city=mo...

Here are some that I have found new music on (no particular order):

KZSC, KFJC, KZSU, KSJS, KCSM, KKUP, KSJO, KBCZ, KDFC, KPOO, KALX

There's also SomaFM.

It looks like Pirate Cat Radio finally sold out to The Man, and got a broadcast license for their transmitter. Need to check them out again:

https://kpcr.org/about/

Apparently, there are now a handful of high school radio stations around here too. Does that mean the cool kids have kids in high school now? I must be getting old.

Also, music podcasts are a thing. I like Dark Compass for metal.



I don't get how this is justification for individuals to pay artists zero with thus bypass. Indie musicians who grow to have 10-100k+ monthly streams are making a nice chunk of money from it.


The lion’s share of Spotify subscription data goes straight to the labels. The labels are the ones not paying artists.

It’s crazy to expect all the music in the world on demand for $12 a month or whatever. Spotify can probably do better in some ways but I don’t see how any of this justifies not giving the artists the pennies your mentioning.



That doesn’t paint the full picture, though. Artists get something from Spotify in return - exposure to listeners (even those that wouldn’t traditionally listen to an artist or never discover them otherwise), global and immediate distribution, marketing, and simple payment handling.

Today, artists don’t need most of the services traditional record labels provide, which treated them way worse over the last half century. And that’s a good thing.

Not to say I think it’s fair how little streaming services pay to musicians, but this is more nuanced than just Spotify exploiting artists.



> Direct your passion for getting musicians paid to Spotify and the distribution system

Spotify pay 70% of their revenue back to the rights holders, leaving 30% for operating costs and profits. What percentages would you recommend, and what are you basing it on?



If you would pay $0.01 per song on Spotify. Then if you listen to an artist's album of 10 songs for a 100 times, so 1000 song plays of $0.01, that is $10. Spotify takes 30% cut, then the artist gets $7 and Spotify gets $3. Now if 10,000 people listen to the album a 100 times, the artist gets $70,000 and Spotify $30.000.

What the artist needs to do for this is come up with the songs, work them out, practice them with a band, record, produce, mix, artwork, release, promo.

For Spotify to release the album on their platform, they just need to sign a deal with the artist and add the album to their library. And this process is obviously largely (if not fully) automated. Of course they have some infrastructure and costs for this, but I think they're much better off than the artists.



I would not recommend a different revenue split, I would recommend a different business model. And I did!


I'm sceptical that Drew DeVault has a sock puppet account on HN, created 3 months ago, in addition to @ddevault. Forgive me if I'm wrong, but I don't like non-satirical impersonation.


>Even if you only listen to one artist, 8 hours per day, 365 days a year, they will earn a whopping... 100 bucks from Spotify.

i mean, that sounds fair?



Maybe, maybe not. If an artist makes up 1% of your listening, that goes down to a dollar, and if you factor in more realistic listening habits that goes down further. Consider that this is paid to the rights holder, not the artist, as well -- the artist usually gets even less. Buy one album on Bandcamp for $10 and the rights holder gets $8.50 (on Bandcamp this is usually the artist directly).

Fact of the matter is that in terms of getting artists paid, Spotify's business model and distribution model is inferior to other solutions and the economic cost of circumventing the ads is little to none, and in fact if you take advantage of Spotify's distribution model for convenience and buy elsewhere for economics then you are performing a net social good.



People are saying about 70% of Spotify revenue goes to rights holders, whereas you're saying about 85% of Bandcamp's revenue goes to rights holders. It really doesn't seem like that much of a difference?

Maybe what you're saying is, you end up spending much more buying merchandise and labuns directly than you would spend on Spotify. (I'm not sure this would be true for everyone though)

Maybe then the solution could be to have a way to just pay more to Spotify (conditional on keeping the revenue split intact).

Something I don't like about Spotify though, is that I don't get to have any kind of say on how the revenue is split. I'd personally prefer if there was an egalitarian bias in payment, and the artists with less revenue would get a greater share of my subscription. But there's no way I can control that, that's the most frustrating to me personally, and I'd gladly switch to a system that pays more (since I currently have the means to).

In fact, I've proposed FunkWhale, the federated (libre-)music streaming platform, should get a subscription service like that, and that I should have some control over the revenue distribution (maybe there would be a minimum revenue split, and the rest I can 'choose my own algorithm', for example one that heavily favors less popular musicians). I agree that meanwhile the best I can do to support them would be paying them directly, and I've found a few have Liberapay (or Patreon) accounts as well.



> People are saying about 70% of Spotify revenue goes to rights holders, whereas you're saying about 85% of Bandcamp's revenue goes to rights holders. It really doesn't seem like that much of a difference?

85% of a bigger number is significantly more than 70% of a much smaller number.



The number I spend on music before Spotify was well below 120 per year. I would even attribute increased spending on festivals/concerts/merch on Spotify


Especially considering that Spotify claims over 500 million users. The traditional bottleneck in the music industry and the entertainment industry has been distribution.

Of course, 500 million users does not mean that 500 million potential fans will be exposed to your work.



You don’t understand, there is a parallel universe where people don’t pay for Spotify and totally spend 500 bucks per year on merch for each artist they listen to


> Even if you only listen to one artist, 8 hours per day, 365 days a year, they will earn a whopping... 100 bucks from Spotify.

Is that not reasonable? I mean, obviously this number represents a market price point: the system has reached an equilibrium where the "aggregate value" of being able to listen to music full time is $100/year (plus or minus all the confounding factors like who bears it and how it's distributed, etc...).

Is $100/year wrong? That is, after all, right about the price of the subscription you're likely paying already. So... it sounds right to me? What's the mechanism you are imagining where customers paying for subscriptions of that order somehow produce payments to the artists that are significantly higher?

I think a lot of the disconnect here is that the idea of "music revenue" is different in today's world than it was in the days of the 70's rock star. People used to pay a lot more for music! But they don't anymore, and all the parties take a hit, not just Spotify/Apple/et. al.



> Direct your passion for getting musicians paid to Spotify and the distribution system, not to this.

How exactly do you do this ? What a dishonest comment to support stealing.



>How exactly do you do this

By reading the rest of my comment.

>What a dishonest comment to support stealing.

Copying is not theft.



> By reading the rest of my comment.

I did. You made a silly assumption that all artists put their music up on bandcamp. No one even knows what bandcamp is my area.



I’m the only one buying stuffs on Bandcamp in my family. Casual listeners see no reason to be on Bandcamp when they can listen it on YouTube or Spotify.

For the parent comment, it’s better to support artists on whichever platform they want to be in, because parent comment feels like he has an axe to grind on Spotify.



Bandcamp is available in more markets than Spotify. Not sure how that's relevant to my argument, though.


Here is an example of an artist not on bandcamp . This is what i am listening currently on spotify( I have no idea who this is)

Odeon Yılları Album by Nesrin Sipahi



So mail her a check? Do we have to think of everything for you?


How do I find an artist’s mailing address? And what is a check?


Why would artists not put their music up on one of the most well-known platforms that allow people to significantly support them by purchasing a copy of their music.

I legitimately don't get it.

I don't necessarily believe that Spotify is necessarily worse as a way to make money from their music (I think ad-supported and subscription "bundling" services such as Youtube and Spotify probably result in more money going to artists than all the options for purchasing artists' music piecemeal, like Bandcamp), but artists should definitely make their music available somewhere for fans to purchase regardless

Substitute Bandcamp with Google/Apple music or whatever, the point remains, one can use Spotube and choose to support artists buy paying for their music.

I don't think most people are actually doing this though..



> I legitimately don't get it.

Because its not " one of the most well-known platforms" outside english speaking countries. I assure you no one in Sri Lanka or India know what bandcamp is.

This kind of western arrogance is kind of infuriating to ppl from other parts of the world. Like american tourist demanding that ppl speak to them in english in turkey.



Copying is robbing the artist of their revenue. So you are actually proposing a solution to make life worse for artists.

What a dishonesty.



Copying is not theft, it is materially different.

Moreover, I have proposed ways of engaging with music which makes substantially more money for artists. I am not the one being dishonest here.



This Spotify client could autolink to artists on Bandcamp.

Radio playlists often have artist links. Sometimes they work. For example:

http://www.kser.org/content/live-playlist



“ It is still recommended to support the creators by watching/liking/subscribing to the artists' YouTube channels or liking their tracks on Spotify (or purchasing a Spotify Premium subscription too)”

Likes/subscribes are not support. Artists deserve to make a living.

I’m supremely frustrated by the current state of TV shows (need 8 subscriptions and still have shows I can’t watch). Music on the other hand is wonderful. Many services to choose from, all including basically all music. Different price points for ads/quality level. We should be delighted to pay $10 a month for unlimited music (or free ad supported) and not ruin a good thing.



It should probably be said that the cuts artists get from the streamers are seen as insufficient and that platforms where you give more directly to artists, like BandCamp, are a better way to support artists you like.


Also: choose a platform that pays artists more. Apple and tidal pay out much more per stream than YouTube/spotify.

But any form of paying is much much much better than piracy.



I liked the good ol' days when you could buy an LP/CD album and know that you'll have access to the music without depending on subscription services keeping them available.

I'm particularly annoyed by Spotify only keeping 'Remastered' versions of tracks that sound smooth/full/pleasing to new-time listeners but shave a lot of character off the original.



You still can buy albums if you want. New, used, digital. Lots of options.


The „remaster plague“ is extremely annoying. But that's because artists re-record their music in order to have to give the record label less money.


I would rather support the artists on YouTube premium. But I have no easy way to port my music from Spotify to YouTube premium


If you only listen to music that is on streaming services, then of course you would think that they have "basically all music", since everything else is forgotten. I pirated music before Spotify was available, which exposed me to a wide variety of international artists, and I still periodically look up some of my favorites on streaming services, only to find that they are still absent. So I continue to pirate and buy albums from time to time.

Buying used records or borrowing them from the library does not earn artists money either, but no one bitches about that. As far as I'm concerned, downloading rips is the digital equivalent.



Buying physical media you have the right to resell that one physical copy. Libraries pay extra fees for lending. In both cases only 1 person can use that copy at a given time, and the artist is paid for each copy. Downloading rips where thousands of people get an album in parallel without paying is in no way remotely equivalent.

The occasional bootleg of an impossible to licence recording is something most music lovers do. But make your default consumption route a paying one. The services are absolutely amazing for what they cost.

Yeah, some music hasn’t made it to streaming. Usually for sad reasons. Those artists need legitimate support even more. Buy em.

But please don’t equate pirating to library lending.



Spotify has been missing almost every hip hop b-side I've ever looked for. Like, the eps and lps that got these artists careers started aren't there. I had no idea how many b-sides some of them have until I started looking them up on soundcloud etc too.


"buy music directly if you don't want to subscribe! A lot of smaller artists provide ways to purchase their music that give them a large percentage of the proceeds, and you can get the music DRM-free if that's something you care about."

Amen. If you have the money and really like a band or artist, find a way to put some money directly in their hands if at all possible.

One: They're going to see a lot more money this way and be able to make more music in the long run.

Two: Music can and does disappear from Spotify and other services due to rights and licensing issues.

Three: It's not super-common but sometimes the originals are replaced with remasters or something that isn't quite right to my ears. Robyn Hitchcock's first album ("Black Snake Diamond Role") is on Spotify, last I looked. But it was remastered for digital or whatever and they couldn't find all the original masters - meaning that one of the songs that used to have saxophone doesn't. It sounds entirely wrong now.



Producers and record labels do provide a service with distribution which artists share their commissions for. The idea that the record labels don't deserve their cuts is confusing, do they also not have employees and artists?

Jack Harlow might be one example, but you see the dearth of D2C music and platforms like TIDAL that the marketing and distribution network does matter, and helps good artists take off. Whether you believe mainstream music is "good" or not, is up to your preference



I didn’t say anything about not paying labels. My point was you should buy music rather than counting on it to trickle down from Spotify.

Note that many of the artists I’ve been buying from aren’t on major labels, though.



It's not bypassing anything. It gets the playlist data from Spotify, and streams the song from YouTube, arguably still providing income for the musicians.


So it shows the ads from YouTube?


YouTube pays less per stream to the rights holders than Spotify, however.


I don’t know where you get your info but Spotify just effectively demonetized the majority of music on their platform. They’ve decided they have the right to just stop paying small time artists so they can funnel more money upwards to the record labels.


If you mean the changes declared in https://artists.spotify.com/en/blog/modernizing-our-royalty-..., then I find it hard to reconcile the description given there with your editorialization.


Taking the news directly from Spotify? Try this for another perspective: https://www.digitalmusicnews.com/2024/01/11/spotify-stream-m...


I listen to a lot of music under 1000 streams, artists with 10s to 100s of monthly listens. Based on the junk that makes it to my discover weekly or release radar, some big percent of that


> Starting in early 2024, tracks must have reached at least 1,000 streams in the previous 12 months in order to generate recorded royalties.

This will take my Spotify income from pitiful to non-existent.

Fuck Spotify.



Spotify pays ~$0.004/stream.

1,000 streams is $4.00. That's a coffee.

Lots of services for creators have minimum payouts. Google AdSense won't pay you until you reach $100. Patreon has a $10 minimum payout using PayPal. A threshold of just $4 is actually very much on the low side.

I genuinely don't understand how this is something to get upset over. It's comparable to what an artist used to make in royalties from a single CD sold. What's more surprising to me is that Spotify previously didn't have a minimum at all.



Yea, I don’t get it either. This makes sense as a spam reduction move. If an emerging artist wants to make money, you would probably be more successful performing live until you boost your numbers significantly.


You’re looking at it wrong. That $4 per song! What artist only releases one song ever?

Spotify and other streaming platforms pay royalties to an artist’s distributor and that aggregate of royalties from all platforms gets paid out to the artist when they reach the distributor’s threshold. Spotify is making that money no longer exist at all for indie artists.



Ah sorry, I hadn't picked up on that -- thanks. But it still doesn't change the overall point at all.

So if you've got 2 albums of 10 tracks each, then you need 1,000 listens of each album to reach a minimum payout of $80, which you've got an entire year to accumulate. So Spotify isn't on the low side -- it's comparable with AdSense's minimum payout of $100.

But honestly, compared to the effort involved in producing an album, that's... nothing. $80 is not the difference between making or breaking your music career. It's under $7 a month. A slightly more expensive coffee.

I just don't understand how that can be upsetting. If your streams on Spotify are that low, then you're doing it as a hobby anyways, for the love of it. Which is wonderful. But it isn't your source of income.



You are correct. This isn’t really about income. It is the principle of the thing. Spotify is redistributing subscriber fees and ad revenue from the struggling artist to the record labels and superstars.

As I said in another comment, I’ve cancelled my account so in my case it is costing them more than they are saving. I’m also no longer sending fans to Spotify and this year not all of the music I release will make its way to Spotify.



> redistributing subscriber fees and ad revenue from the struggling artist to the record labels and superstars.

That seems a little harsh. They're also redistributing it to anyone with just 1,000 streams a song, right? And many (most? nearly all?) of those less-popular artists aren't even signed with a record label, correct?

It seems like more of an anti-spam measure than anything else. And possibly about reducing overhead fees associated with the skinniest part of the long tail.



As soon as this change was announced, I cancelled my Spotify subscription. I know it won’t mean much of anything to the overall number but at least in my case, they saved less than $10 in royalties at a cost of $132 in subscription fees.


I tested getting off spotify last year, but the other apps were so bare bones and featureless. I tried most of the popular ones, Quboz, Tidal, Spotify, Apple music, youtube music, amazon music.. i think 1-2 others. Thankfully there's an app called soundiiz that for like $2-3 will sync all of your music app playlists/favs/etc to one another.

ALL of them had absolutely useless/bad Android Auto/Carplay apps. I know at least half of them (quboz tidal for sure) didn't have a way to search in the car app. Quboz or Tidal didn't even display your subscribed albums/playlists. I forget exactly but I think I could only play their recommended stuff. Exacts are off here but I remember specifically sitting in my car with both of those apps wondering why I couldn't figure how to play my fav playlist or search for an artist.

Then the social stuff. I share collab playlists with a few friends. Apples adding these feautures IIRC. Surely not important to most people but they really make the other apps just feel barebones. I like gamification, rewinds, badges, etc.

The Carplay thing is the killer for me, though.



I haven't had many issues with Tidal's CarPlay support. I've only used it in rental cars (so cars that shipped mid to post pandemic) though.

It definitely shows subscribed albums, etc. The one exception was that, on an older Toyota, it only showed the first dozen or so albums in my collection one time out of the dozen I drove the rental. Parking the car then coming back a few hours later fixed it.



This is quite interesting. I'd be interested in more information on this.


Sources please?




1000 annual listens? That's likely less than 1$/mo revenue the artists get no? Even small time musicians I know have about 1000 listens a month

Seems to me just like yt monetization partner program which required like 50€ revenue for payout and 1000 subs+approval for even enabling monetization (some time ago unsure if it's still limited for new accounts )

Unless I'm missing something it mainly just trims out mass produced content



It is similar but different to what YouTube did (which also sucked).

How many musicians do you know of that only ever released one song? This isn’t about the streaming revenue for one song (though that is how Spotify tries to frame it). There are 1000s of artist who might have even been fairly successful at one point who have dozens or more songs in their back catalog that don’t have over 1000 streams per year. Add up the lost revenue from all of those together and it isn’t about just a couple bucks anymore.

Further, even approaching the argument from how much it means per song is granting Spotify a pass that this is in any way fair to artists. Why should the top 1% of artists take even more money while the struggling musician now gets nothing?



Agreed in general.

"and it isn’t about just a couple bucks anymore."

And I want to add, that for quite some musicians, a couple of bucks can make the difference between being able to (partly) pay the rent, or not.

And those are usually the ones making interesting music. So I rather would like the trend reversed, less for the superstars, more for the unkown artists. But this is unlikely to change with these services.



> Even small time musicians I know have about 1000 listens a month

On every single one of their tracks?

Let's say they have 20 tracks on Spotify.

1000 plays/month across 20 tracks gives 50 plays/track/month.

50 plays/month gives 600 plays/year, less than the threshold.

ARTIST GETS NOTHING FROM SPOTIFY.

Fuck Spotify.



I don't know the numbers. What I was trying to point out that there's no nefariousness going on.


No, you weren't just pointing that out. You claimed that it is "arguably still providing income for the musicians". How is it arguably providing income for tyhe artists given the app is obviously not playing ads?


First of all, the tool’s description doesn’t say anything about ads. Second, I’m neither the developer, nor user of the app.

Third, I didn’t say definitely, but arguably. I might be wrong, but I’m not endorsing anything here.

Lastly, I’m an ex-musician, too and prefer to pay for premium and buy proper albums when I can.

So pointing fingers doesn’t do any favor to anyone.

Have a nice day.



A very large fraction of music on youtube is also monetized by ads (for free users).


If it streams from YouTube then it's not really a Spotify client, is it?


It's aptly named SpoTube, to be frank.

It describes itself as follows:

An open source, cross-platform Spotify client compatible across multiple platforms utilizing Spotify's data API and YouTube (or Piped.video or JioSaavn) as an audio source, eliminating the need for Spotify Premium



People here all day defending p2p piracy but when you are taking the bandwidth from a multibillion, multinational corporation then you're the devil himself :'( :'( :'( :'(


I think the "hacker" part of "hacker news" doesn't mean much anymore.


The Hacker in hacker news was never meant to imply black hat/malicious types of hacking. There’s quite a difference between say, tearing something apart, reverse engineering it, breaking into something that _you_ own, versus trying to tear into something you don’t own without a really good reason. At the end of the day it’s about judgement and taste, there isn’t so much a hardline but there is a line on what we consider acceptable and unacceptable areas of exploitation. Beyond the piracy point, I think few could find this exploitative, it seems like a cool open source project that could genuinely offer better and customizable user experience.


What in this project is about piracy? It does not give you free access you cannot have without it.


The article is still link here, so I say the hacker part is very much alive.

That the comments aren't 100% all aligned is great, I come here for vigorous respectful debate. It helps me reflect on my position on topics.

What's the problem?



"bandwidth from a multibillion, multinational corporation" that started out as a frontend for the pirate bay. They were probably friends, as both are from Sweden.


So they started out pirating music and then decided they want to get rich from stolen culture while giving nothing back. That is taking the whole pirate meme a bit too literally.


Their Beta yeah, but the vast majority of their wealth is built on venture capital where they give many things back. It's a very popular service that musicians want to be on. Neither popularity nor musicians would happen if they didn't give anything back.


Just because something is popular, backed by venture capital, or widely used does not guarantee that it is fair or positive for the culture.


"If buying isn't owning, piracy isn't stealing"


Well people tend to forget this is Hacker News. Finding creative workarounds is part of the fun.


signing up for a free service (or even just using it without an account with youtube music), and playing music for free, is the easiest way to support a creator, at no cost to you.

the bar is so low - support creators with ad money for free, and some people still can't clear it, or refuse to clear it. the complaining is not fair, it's annoying. if you can't pay, or wouldn't pay otherwise, and still opposed to things like ads, that enable you to get something for free - you didn't deserve to get it in the first place. get over it and pay up or shut up. or rather, put your principles to work and refuse to engage with ad-supported content at all. instead of being like "well...i still want it. so let me get it completely for free. even though i could get it for free, but that's not enough for me." the complaints at their core are just 'i got it for free and i'm still not satisfied'. the annoying kind of entitlement that wants something so badly, it doesn't even dare to just refuse itself the thing it wants.



I feel that your comment is poorly articulated and ignores the primary reasons that many people use adblockers (malware protection). However, your point is very valid and I 100% agree. Compensate with your time or compensate with your money. I personally still have a large collection of compact discs. The sound quality difference is amazing, though people listening to music produced in the last decade might be less affected as that most of that music was engineered to be played over highly compressed lossy streaming and a half cm mono speaker that cannot reproduce anything below 100 or above 16000 hz as found on a smartphone.


in context of music/video streaming (maybe even youtube and spotify specifically), if there's no malware in video and audio itself of ads that would be getting blocked, that isn't really "blocking malware". juuust a little disingenuous there.

even with ads blocked "for malware protection", malware could end up being promoted within content, or just encountered somewhere, and there's more actual malware protection (some is built in to OS). so...it's not about "blocking malware" with blocking ads altogether, is it. especially when a bunch of ads are non-interactive and not even about software but stuff like food and other things. it's more about not seeing ads at all.

and sometimes, ad blocking just isn't an "anti-malware" solution in itself. like, if you wouldn't be able to navigate app catalogues and kinda sus out what could be malware or just steer away from untrustworthy apps altogether, ad block isn't gonna help you much there. "native" ads (promotional content) throw an even bigger wrench into that.



I work in the music industry and am intimately familiar with streaming earnings. While you are technically correct, I would much rather someone use this tool and buy a ticket to a show or an LP that stream over Spotify. In fact, the ad supported tier of Spotify is one of the lesser equitable ways to pay artists.

Your intent is good but gatekeeping people to use an inequitable system is not the solution.



> I would much rather someone use this tool and buy a ticket to a show or an LP that stream over Spotify.

Sure! But at the end of the day, most of the people doing this will listen to hundreds of artists who they don't purchase tickets from, or buy their music directly.

The fact that royalty payment are so low is sad. But if you use this tool, you're lowering them even further to $0.00



Personally I recommend you check if your favoured artist is on Bandcamp and buy their music DRM free. The artist will get 85% or 90%, Bandcamp will take 15% or 10% (based on sales volume).

As a hypothetical, if you found them selling an album for $5 and you bought it to download on Bandcamp, they'd earn $4.50, which is about the same as streaming their songs about 400 times on Tidal, 1,000 times on Spotify, Apple Music, Amazon Music or Deezer, or 4,000 times on YouTube, Pandora or SoundCloud



I would actually pay extra for proper open-source, minimal win32 client for spotify which runs every damn winbox. This electron apps Spotify been trying to get right for so many years is such a waste of information and cpu cycles sometimes. Can't believe a company which manages such enormous amount of data is so bad at UI


There are platforms other than windows. Electron is one of the simpler ways to get software released on multiple operating systems without having to support different builds and architectures.


> Musician deserve to be paid for their work

I agree. Does Spotify use my money to pay the people I listen to on a given month? They do not. They lump all the revenue together and use it to pay for content in a set of deals with music distribution companies, and some individual artists/podcasters. Which means the percentages are skewed in favor of the big names and labels.

A fair subscription music service should be transparent, and even be able to provide detailed information about how much you are paying to the artists you listen to. E.g. if I don't listen to Coldplay, none of my money should go to Coldplay. If the streaming service wants to, they can use part of their cut to pay Coldplay a bit of extra money.



> But when it comes time to pay for content, those people rarely are willing to pony up. You can see this happening with journalism, music, apps, etc.

I think this sentiment is wrong. Personally, I pay for content and services that I find value adding (Kagi, Fastmail, etc.)

That said: I am never going to pay for YouTube. The issue is that the entire platform and all of its content is catered to ad-revenue.

I could be convinced to pay for a video service like YouTube where everything into its core and legacy has been based around user payments.

Likewise I am never going to pay for news services that has adjusted their entire offering and content towards ad-revenue.

But until I discover such a platform I am going to keep on my ad-blocker.



> Personally, I pay for content and services that I find value adding... That said: I am never going to pay for YouTube... I am going to keep on my ad-blocker.

So let me get this straight: you proudly claim that you pay for services which provide you value. But you don't think its hypocritical that you use YouTube with an ad-blocker and avoid paying for the subscription?

If you keep going back and using it, then it IS providing you with value. You might argue that the value is very small, but it's also not a big inconvenience to watch a few ads. You're still consuming content without contributing anything back.



> Personally, I pay for content and services that I find value adding

While it would be a convenient reality, the people on HN are not even close to representative of the general population, and you can't generalize their tendencies. How many Kagi and Fastmail users are there compared to Google and Microsoft? Look at Google Play reviews for apps that front paid services: even for astonishingly cheap ones, a considerable percentage essentially say "not free: uninstalled! Those conniving bastards!"

And if you're willing to pay for services instead of using ad-supported platforms, you must pay all of your music and other content, then? You don't even have to stomach the DRM from Apple Music, Amazon, e-reader platforms, et al with music shops, book stores, movie theaters, Bandcamp, Patreon, Substack -- there are so many services through which you can exercise your principles and pay for content directly.

It's pretty common for the tech crowd to wag their finger at people who feel entitled to free commercial software and services (e.g. Kagi, Fastmail,) yet do the same exact thing with arts and entertainment. Getting access to content on ad-supported services isn't your right. There are alternatives.

I'm not saying you must uninstall your ad blocker-- there are many unavoidable and essential things-- e.g., things for work-- that contain ads even when they really shouldn't. But you can't just assume that since you pay for some stuff, then everybody else is paying for some stuff, and since the distributors are real jerks, you have ethical carte blanche to take people's work without any payment. Creators don't have a choice to use these systems because people won't pay (directly) for things.



I am quite sure I do not have the ethical card in any of these discussions. I also pay way less than the combined sum of the value I receive from the internet.

But there is a marketplace. And the content of YouTube is not worth the price of YouTubes premium offerings because they embed ads. Ie. I pay to remove YouTube's ads, but not video sponsorships.

That would be like paying for Kagi and still only be presented SEO-optimized worthless content – I pay for Kagi because I feel like they can filter away that content much better than Google.

I am saying that a product you pay for is not the same as an ad-supported product. It is not just about stripping the product of ads after the user has paid.

So everybody not willing to pay for a Gmail offering without ads, I completely understand them.



> I am quite sure I do not have the ethical card in any of these discussions.

Realizing that you’re doing something unethical is philosophically better than denying the obvious. However, as a commercial artist, I’m not really interested in any gussied-up justification beyond that statement.



as a commercial artist you should not tinker in ethics but try to sell and make some. money staying within the law.

tbh,i hate moralization over what I decide to consume. If I should consume less travel for the sake of the environment, make it more expensive by taxing it.

if you want to earn more money as a commercial artist, don't morally trip me into something I am not legally obligated to (watching ads), but deliver a product that is more valuable.



I actually make plenty of money as a very technical commercial artist coming from a dev background, but thanks for your condescending and presumptuous concern. Believe it or not, I actually care enough about people who aren’t even me to point out when people are doing something materially unfair just because they can. If you hate people commenting on your admittedly unethical behavior, you might consider not publicly discussing it.


Your opinion represents everything that stops progress: The idea that we can use moral instead of sane legislation.

I never said I was morally wrong. I merely said that I did not have a moral upper hand. I think I am morally indifferent.

> you must pay all of your music and other content, then

I do in fact pay for my music. I do in fact have news paper subscriptions. I don't think you got my point: I don't both want to pay for my cake on not eat it.

If I pay for content, it should not have sponsorships.

But then again, I did not grow up with paying for satellite TV while also being fed ads 20% of the time watching shows riddled with product placement. In Denmark we have proper public service offerings (that people pay for). In Denmark indie artists regularly receive grants to work on their art.

On the point of supporting artists, by virtue of being a European, I probably have the moral upper hand.



PS: I also specifically noted that I wasn’t suggesting getting rid of your ad blocker. I think the ad-driven surveillance capitalism model is a scourge on humanity, and I hope, for your sake, that you never have to see another ad, or be tracked by some creepy spy network ever again. But you, like many other people in tech, conveniently ignore the practically limitless sources of entertainment you can pay for directly and use your distaste of ad-driven platforms to not pay artists at all. And then, people usually talk about it like is some kind of activism rather than pure entitlement. Is especially great when people cite how poorly those platforms pay artists to justify not paying artists at all. lol


I live in a country where more than 80% of my salary goes to redistribution. That redistribution also finances artists through grants, education.

I do not believe in your rather narrow sighted way of thinking about how one pays for the artists - that is has to be private, directly for the service, and on commercial terms.

Especially since "me and many people in tech" has probably supported artists way more than you ever will by watching a Sneakers ad.



I actually don't mind ads. They're fine. The classified section of newspapers used to fund journalism in the US. Someone's got to pay Clark Kent, after all.

What I do mind is algorithmic targeting. On the ad serving front, it funds an entire industry that does nothing but violate people's basic human right to privacy. On the personalized recommendation front, it provides a strong incentive for publishers to produce click-bait.

There's one commercially viable corner of the internet that hasn't been ruined by this: Podcasts.

Spotify is trying to ruin that too. Screw them.

Also, if you're looking for a decent music service, consider something privacy preserving like Apple Music, or (better) something that uses metadata-based targeting, like Tidal.

I find most of my music by following hyperlinks in album / band reviews that were written by actual humans. There's a button for that in Tidal. I've heard Amazon Music has such a button as well. I've also found listening to high-quality (local) radio stations with good DJ's is a goldmine, as are music podcasts.

I've also found that non-tailored recommendations (people who like album X like album Y, grouping of opening acts with bands, and, when done right, old-fashioned display ads) also provide a decent signal, since they're typically curated or use the things I just mentioned as signal (instead of using your cookware preferences, or sexual orientation, or whatever).

In addition to being the ethical alternative, it turns out that having bands and critics list things that influenced an album or were influenced by an album is a much better way to explore the space of modern music than via payola with a dollop of high-dimensional clustering.

So, in addition to the ad blocker, I'm not paying for anything that tries to spoon-feed me payola or clickbait.



And not just that, bypassing restrictions put in place by Spotify, and where they make money from removing such restriction is a great way to get their attention and either receive a C&D or them adding further restrictions to break this bypass, making it a cat and mouse game.


You can and should buy music you like on Bandcamp (or even directly from artists when they offer it), after you've thrown then a fraction of a cent via streaming.


Okay, I’ve thought twice and I don’t care. Is it okay if I use this now?


I get mixed feelings when reading this comment while remembering the many people gushing about how they formed lifelong friendships through what.cd.


Which would benefit them more? Buying CD or listening on Spotify?

I’m have a list of artist I want to pay back to:

- the Monty Python - Tom Lehrer - Arrogant Worms - “Weird Al” Yankovic - the Dead South

their work helped through different hard times.

With latest update Spotify’s Home is one scroll away from instagram story like short videos with a timer bar on it, trying to rush me with a decision on what to listen.

OP is the answer to my new routine on consuming music, after which I’ll need more direct ways to support the musicians than using using some Silicon Valley cooked poison.



> Musician deserve to be paid for their work

Nobody prevents them from doing live performances, you know?



Live performances are great! But the average person listen to hundreds of different artists through Spotify, and they most certainly don't go to the live performances of all those artists.

I'm not advocating for Spotify in particular. If you can support the musicians more directly, that's even better! But it's not fair to pay nothing, block ads, and then keep consuming content without giving anything back.



> But it's not fair to pay nothing,

When you listen to the radio you pay for nothing. I don't really see where is the injustice here.



Deserve to be paid by whom though, Spotify already pays nothing?

A song with 10000000 (10 million) streams , a pretty big hit and only reserved for big artists will give you 500 dollars before cuts, taxes etc.

So not even the biggest artists will make anything substantial.



why are they publishing music on spotify then?

I've discovered many artists on spotify and have paid for their live concerts.

Curious, how do you discover music ?



I also use Spotify and like you have discovered a bunch of stuff.

Spotify is just the state of things, the monopoly. Like lots of other current status quos bad for on everyone but investors, old money, the richest but there's no real alternatives.

Though i know at least some smaller artists have moved off the platform, but people live in the biggest apps now so it's hard.

Soundcloud somehow never really translated and bandcamp just went bad after it was sold to investors.

I wonder if the scene is ripe for new platforms that's better for artists.



There’s a lot of misinformation on this post.

A 10 million stream song will gross about $30-40k. After cuts for an artist, depending on the structure, they might get anywhere from most of that to $5-10k.

Not that Spotify is an equitable payment system but let’s be honest about the numbers.



> Musician deserve to be paid for their work

If anybody actually cares even one tiny bit about a specific musician they should go to live events, buy the original merchandise and/or buy the CDs.

Paying Spotify and similar services is the least efficient way to get money into artists’ pockets.



There is negligent connection between my buying a Spotify subscription and the artists I listen to getting paid because of the scheme they devised to support big fish only. So I try to support musicians directly and treat Spotify as a discovery tool (rather lousy I'd say).


Paying Spotify does not pay musicians. It pays Taylor Swift and Joe Rogan. The musicians I am listening to are receiving fractions of a penny per song.


If you want to support musicians buy their music on bandcamp or go to their gigs and buy their merch. Don't think you're going to Spotify and doing them a favour by giving them 0.0005$ per play.

Spotify is part of the problem, not the solution.



Claiming that the same people who complain about ads are also those who won't pay for services is just wrong.


if you think musicians should be paid for their work then you shouldn’t be using music streaming at all


Please nobody needs such disclaimers. If people are not willing to pay for it, they won't pay it. If they are, they will do.


HN has sadly become a bit of a #warezcentral. People demanding free stuff, either to train their ai models or for personal consumption.


What is more hacker than bypassing rules and paid services? What was phreaking all about?


I think there's a difference between hacking for fun and feeling entitled to and arguing with weak arguments how you should be able to play music for free.

This entire thread has absolutely nothing to do with e.g. telling how Spotify can be hacked and everything to do with script kiddies at best wanting to download a binary from GitHub to listen to music for free.

But sure, maybe HN is that sad distribution mechanism now and, what's more, we're calling this hacker culture!



> I think there's a difference between hacking for fun and feeling entitled to and arguing with weak arguments how you should be able to play music for free.

I don't think people want only to play music for free. I don't. But for sure this new definition of "what hacking is" is for sure annoying.



This. Period.


Stealing content is not the type of rule breaking that phreaking was about.


phreaking was literally theft lol


"Theft of services", yes -- but the marginal cost/loss to the provider was effectively zero.

In this way, phreaking was exactly like media piracy.

But all of the above are entirely unrelated to the meaning of "Hacker" in HN.



> phreaking was literally theft lol

Right? People get so attached to their political views that they dont even notice it.

Kevin Poulsen, just wanted to win the Porsche for the poor...



you were probably not there or in any warez bbc...


But do you need to get paid for each time someone listens to a copy? The artist isn't doing work for me when I listen to a song. Spotify should pay artists when their songs are added, not when listened.


It’s not your job to decide what Spotify’s business model is.


and is your job to say what people should do or not?


Obviously you have had your feelings hurt. If you don’t work for Spotify, it is by definition not your job.


You know... I have very little empathy for Spotify. Their whole company is built on pirated music


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