发明冒险游戏(1984)
Inventing the Adventure Game (1984)

原始链接: http://www.warrenrobinett.com/inventing_adventure/

沃伦·罗宾内特的未出版手稿《发明冒险游戏》探讨了冒险游戏类型的起源。它从早期的电子游戏如《太空战争》和雅达利游戏开始,然后深入研究开创性的文本冒险游戏《巨型洞穴》,分析其方向和动作动词等机制。 书中接下来探讨了罗宾内特自身的贡献:雅达利2600上的《冒险》,重点介绍了它的玩家输入、物品、生物和迷宫设计,以及《落基的靴子》,一款玩家建造机器的教育模拟游戏。 罗宾内特还分享了他对游戏设计过程的见解,包括创意生成、空间设计和生物行为。附录详细介绍了《冒险》和《落基的靴子》的程序结构。本书从文本基础的起源到交互式图形模拟,提供了冒险游戏发展历程的历史视角。

这个Hacker News帖子讨论了Warren Robinett早期在冒险游戏上的工作,特别是Atari的《Adventure》及其影响。评论者回忆起这款游戏身临其境的品质和他们的个人经历。帖子扩展到包括对电子游戏历史的讨论,其中争论哪个游戏才是真正的“第一款”。讨论涉及冒险游戏《Zork》及其源代码中一些古怪的方面,特别是关于一个巨魔的bug。谈话进一步涉及Robinett的其他作品,如《Robot Odyssey》,Alan Kay分享了他对游戏设计的看法。Walter Bright还讲述了一个关于他在80年代的编辑器中使用自修改可执行文件的故事。该帖子还包括关于早期电子游戏开发和编程技术的史料链接和轶事。

原文
Inventing the Adventure Game  Inventing the Adventure Game
    The Design of Adventure and Rocky's Boots

    by Warren Robinett
 

An unpublished book manuscript from the dawn of the video-game age (written in 1983-84).
 



CONTENTS
Preface

Chapter 1:   The First Video Games
    Spacewar.   Atari.  What Is a Video Game?

Chapter 2:   The First Text-Based Adventure Game: Colossal Cave
    A Text Dialogue.   Direction Verbs,  Action Verbs, and Nouns.   Active Creatures.   Gathering Treasure.   Characteristics of Colossal Cave.

Chapter 3:   Adventure As a Video Game: Adventure for the Atari 2600
    Player Input.   Objects.   Creatures.   Mazes.   The Blue Labyrinth.   The Red Maze.   Catacombs.   The Catacombs Inside the Black Castle.

Chapter 4:   Adventure as an Educational Simulation: Rocky's Boots
    Building Machines in an Adventure Game.   Circuit Components.   Kicking Targets.   An Interactive Tutorial.   Interactive Graphical Simulation.

Chapter 5:   Getting Ideas 
    Idea Book.   Advice to the Game Designer.

Chapter 6:   Spaces 
    Zoom.   3-D.   Adventure Game Real Estate.   Player as Perceiver.

Chapter 7:   Creatures 
    Chasing and Fleeing.   Simulated Behavior.

Appendix A:  Program Structure of Adventure and Rocky's Boots
    Program Structure of Atari 2600 Adventure.   Program Structure of Rocky's Boots.



About the games discussed in this book:
Collosal Cave Adventure was the first adventure game.  It was completely text-based, and had no graphics at all.  The player viewed text descriptions of the rooms and objects in the game world, and typed commands (such as "GO NORTH") to move through the game world.  It was played on main-frame computers of the late 1970's.

Adventure, a video game cartridge for the Atari 2600 video game console, was the first action-adventure video game.  It was published by Atari Inc. in 1979, and sold 1 million copies.

Rocky's Boots was a commercial educational software product, written for the Apple II computer.  It was published in 1982 by the Learning Company, and was one of the first educational simulations for home computers.  It won Software-of-the-Year awards from Learning magazine (1983), Parent’s Choice magazine (1983), and Infoworld magazine (1982, runner-up).


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