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| True. I guess the “Death Star” aspect came to me in the sense of dense construction in all directions around; a place where flat maps may fail you. |
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| According to Wikipedia, China actually handed over sovereignty of Kowloon to the British to facilitate demolishing it. They must have really hated the place. |
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| I think it's because it's inspired so much fiction. Blade runner, there's references to it in Ghost in the Shell, in the game Stray, and many others. Many people are fascinated by it. |
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| Sadly all the neon (and other noble gas installations) in Hong Kong and elsewhere is going away. It is sometimes but not always replaced by LED which doesn't necessarily give that same aesthetic. |
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| No need to thank me. I enjoyed writing it. When I first wrote it it was both a personal challenge (to write a game) and also kind of fun for me to play as well. |
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| Yes, I’m rereading Young Lady’s Primer right now and although Dr. X’s lair is far northward, my mind’s eye sees Kowloon photos tinted by Kar-wai and Doyle’s works. |
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| Thanks, this is great. The people alone make this like Where's Waldo: find the mahjong parlor, the elementary school, the dude taking a dump, the couple having sex, etc. |
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| Call of Duty has a pretty lame Walled City level. I wonder if there's surviving blue prints for the apartment blocks and enough archival information to faithfully recreate it virtually one day. |
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| I will never forget that part of Shenmue 2. It blew my 14 yo mind at the time when I found out that not only Kowloon city was real but it was also 10x more depressing in real life. |
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| Can you visit them and live to tell it? :)
Ps: I said that in a joking way but it's a serious question: Is it safe? I would really like to see such a living environment, it is fascinating. |
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| It's not great for inhabitants.
September of last year 54 died in a fire because trucks couldn't get close enough to fight the fire (not to mention no fire exits, bars on windows, people couldn't escape). This past May fourteen died in a fire. Fire department was handing out axes and told resident to bust through walls if a fire happened. Some photos here, but these are relatively decent houses, many of them not illegal, just built long ago. They get much, much more complex and much, much more run down condition, including lots of illegal construction. https://e.vnexpress.net/photo/news/narrow-hanoi-alleyways-im... |
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| >>None of the apartments had running water. People emptied their chamber pots out the window so the streets and walls were literally covered in shit. There were no elevators despite many buildings going up 14 floors.
I was wondering about the credibility of these claim and they seem functionally true, though wrong if taken literally. Speaking to water, it seems many apartments had some running water, but not potable/drinking water. >As with every other alley in the City, it is lined overhead with water pipes installed by private water suppliers linking tanks on the roof to individual premises. Occasionally the water tanks were filled via illegal connections from the mains, but more usually it was ground water supplied for the suppliers’ own boreholes and not fit for drinking. >Fresh drinking water for the whole City was supplied from just eight standpipes, seven on the periphery and just this one actually inside the City’s confines. Unsurprisingly, many of the Walled City’s food factories tended to choose premises nearby and the myriad of hoses allowed tanks to be filled directly, rather than by bucket as most of the residents had to do, even those living on the upper levels. Likewise, the elevator fact was true for most residents. >There were only two lifts in the entire City, so most people had to walk up with one or two buckets-full every day. Sewage seems like it was addressed at some point, but not clear to what extent this was available within apartments. >Health problems were also a major concern. Before the Government got together with the Kai Fong to install a mains sewage line in the 1970s, raw human waste exited the City via open drains driven down the side of the tiny streets. Much of this sewage seeped away, forgotten, into the ground, leaving the underlying geology of the area like a giant septic tank. Sources: https://www.architectural-review.com/essays/kowloon-walled-c... |
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| Contractors VR (a MP FPS game) has Kowloon as one of the stock maps. It'd be fascinating if it'd be modelled after some real location. Maybe it is, I don't know. |
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| Hong Kong was always one of my favorite cities and it breaks my heart what has happened to it.
I also wish I had a chance to visit his megastructure. Sure it was a slum but an epic one at that. |
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| How did I ignore it? I know it was North Point because the reference to Chinese gangsters, I also lived there, I know what happened. Never denied what happened. |
I suppose, having written the old Mac computer game Glider, it might be obvious why I am drawn to it since it kind of looks like an insanely large "house" that someone might have created for the game.
On the other hand I feel like I have had dreams in spaces that I imagine are like this — and I feel like these dreams may have pre-dated the game I wrote?
Or maybe it's a kind of Blade Runner vibe of the future that the city gives off — or like the early police chase scene in Chung King Express ... [1]
I imagine it as having both good and bad qualities. I imagine crime is always present — but that too exploration is always there too. A younger me would have loved to try to get lost, try to find my way home.
[1] https://youtu.be/0uMekCFDnkI