谁拥有 Commodore?这个复古电脑品牌依然存在,但已物是人非
Who Owns Commodore? The Retro PC Brand Still Exists, but a Lot Has Changed

原始链接: https://www.bgr.com/2233625/who-owns-commodore-retro-brand/

Commodore 曾是 20 世纪 80 年代家用电脑市场的巨头,旗下拥有 VIC-20、Commodore 64 和 Amiga 等标志性产品。在 1996 年公司破产后,其资产、商标及知识产权(尤其是 AmigaOS)陷入了长达数十年的混乱权属变更中,经历了包括 Gateway 和宏碁在内的多家公司收购,以及各授权持有者之间持续不断的法律纠纷。 多年来,该品牌曾多次尝试复兴,但大多以失败告终,从口碑不佳的 Commodore 64x 硬件到 C64 Mini 等仿真游戏机,皆未能成功。该品牌支离破碎的历史始终伴随着关于许可和开发权的诉讼。 如今,在 YouTuber 克里斯蒂安·辛普森(Christian Simpson)的领导下,Commodore 以“Commodore International”的名义再次出现。这个新实体试图在怀旧情怀与未来技术之间寻找平衡,推出了基于 FPGA 的 C64 Ultimate 以及旨在限制社交媒体使用的“Callback”翻盖手机。尽管这是该品牌最近的一次复出尝试,但公司仍深陷品牌所有权的法律争端之中,这反映出这家计算史上最具历史意义的品牌之一,其传承过程既复杂又离奇。

近期的一场 Hacker News 讨论探讨了 Commodore 品牌的现状及其历史性崩塌的原因。尽管该品牌名称沿用至今,但评论者们反思了该公司最终未能挺过 20 世纪 90 年代的原因。 讨论强调了几个关键因素: * **市场定位:** Commodore 难以找到可持续发展的利基市场,夹在了低端游戏主机和日益占据主导地位的 Windows PC 之间,处境尴尬。 * **管理失误:** 许多用户认为公司经营不善,过度依赖停滞且过时的芯片设计,未能进行创新或为忠实用户提供明确的升级路径。 * **平台效应:** 尽管 Amiga 在多媒体和视频制作方面技术出众,但仍无法克服苹果和 IBM 兼容 PC 所建立的“网络效应”及生产力生态系统。 参与者还批评了所引用的文章内容“粗制滥造”——这类内容很可能是为了广告收入而生成或优化的。他们指出,BGR 网站自被某媒体集团收购以来,质量已大不如前。讨论达成的共识是:虽然 Amiga 曾是一款备受喜爱的机器,但糟糕的领导力以及无法摆脱“中间市场”的困境,最终注定了该公司的命运。
相关文章

原文

Once a juggernaut of the home computer, Commodore is now a niche boutique brand, run by a YouTuber. So how did we get from the immensely popular Commodore 64s through the 80s, a classic gaming experience with the Amiga, and now, a flip phone? Well, to say it's simple would be lying.

Commodore was originally founded in 1976 by Jack Tramiel and Irving Gould. A year later it launched the PET and followed it up with the VIC-20, which was one of the first to hit a million units sold. In '82, it launched the Commodore 64, which became a powerhouse amongst home computer users. While the Commodore 64 was the United States' home computer of choice through parts of the 80s, the '85 jump in tech with the Amiga 1000 gained huge popularity throughout Europe. By 1996, the Amiga was now a niche, as the PC market had completely dominated the computing space, and home consoles were far cheaper, and easier to operate.

With the company bankrupt, this is where it begins to get a little complicated. Originally, a German company called ESCOM, backed by companies based in Asia, essentially acquired everything in 1995. ESCOM was reportedly attempting to revive the Commodore Amiga, partnering with one of the Asian companies, Tianjin Family. In 1996, ESCOM itself went under, selling to the Dell-alternative Gateway. The cow-themed PC maker got everything bar the "C= Commodore" trademarks and name, which eventually wound up being owned by a Netherlands-based company, Tulip Computers.

Commodore to Gateway and failed revivals

During this time period, the Amiga operating system was still licensed out to the company Village Tronic Marketing GmbH. Gateway sued to ensure that sales stopped, but it was found that there was no documentation supporting Gateway's argument. Eventually the company was forced to stop selling over a payment dispute, rather than an elaborate court case. Between 1997 and 2005, three different companies branded with Amiga popped up under the Gateway watch.

South Dakota was Gateway's main Amiga branch, but was merged back into the company. It was intended to develop the next two versions of AmigaOS, 4 and 5, but never released anything. Gateway closed it in 1999, selling everything to Amiga Inc., based in Washington. This was more of a license holder than anything, and Delaware was a rebranded KMOS, Inc.. While brands and rights changed, Gateway still held the patents. In 2007, when it sold to Acer, the Taiwanese company took ownership. 

Prior to where we are now, the Commodore brand's main regular news was legal disputes over the state of AmigaOS or resurrections. In 2001, a company called Hyperion was contracted to develop AmigaOS 4. In 2007, the company was sued over unpaid royalties by the Cloanto owned Amiga Corporation. Hyperion has only just settled the various legal issues as of writing, today, August 4, 2026. In 2010, Commodore USA was started, releasing hardware, like the 64x. These were poorly reviewed and never sold enough, ending its short run in 2013.

Commodore is back... again!

Prior to the latest iteration, Retro Games, produced the C64 Mini and C64 Maxi, as well as A500 and A1200 Mini, based on Amiga systems. These were licensed out by Amiga Corporation (Cloanto). Cloanto also produces Amiga Forever and C64 Forever, emulation packages. There was also AmigaOne, built on newer PowerPC processors, designed to work with Hyperion's AmigaOS 4.

As of today, Commodore is back once again. In 2025, a YouTuber called Christian Simpson started Commodore International. Bringing back individuals from the original company and focusing on bringing the brand back under "two pillars," nostalgia and the future, has already gained momentum.

Its first product, the C64 Ultimate, uses an FPGA processor to (boiling it down for simplicity) emulate the original hardware, rather than using software. This was well received, and the company has already gotten up to speed with legal litigation too, suing an Italian company over its name, which it claims was "improperly granted." It now plans to launch a phone, the Callback, which blocks social media use. Reactions to it online have been divisive, and a price drop was announced not long after its initial pricing.

Commodore and the subsequent Amiga branding is a tangled web, and this barely scratches some of the weirdness in the intervening years. If this were fiction, it'd be lambasted for how confusing it is.

联系我们 contact @ memedata.com