DOS 游戏《F-15 攻击鹰 II》逆向工程项目招募 DOS 测试员
DOS Game "F-15 Strike Eagle II" reversing project needs DOS test pilots

原始链接: https://neuviemeporte.github.io/f15-se2/2026/06/20/needyou.html

旨在以 C 语言重制 1989 年经典游戏《F-15 攻击鹰 II》(F-15 Strike Eagle II)的逆向工程项目已达成重要里程碑。经过一段时间的快速开发,团队已成功重构所有可执行文件与数据结构,使项目进入可运行状态。 随着核心重构的完成,工作重心已从匹配操作码转向确保游戏稳定性。为此,团队现招募“测试飞行员”对 0.9.1 版本进行试玩。玩家可通过替换原始游戏文件(v451.03 含沙漠风暴版)来测试此版本。尽管当前版本假设特定硬件配置(MCGA/VGA、无声、无摇杆),但游戏的全部三个阶段——简报、飞行及任务回顾——均已可游玩。 开发者目前寻求有关崩溃、图形故障或输入问题的反馈报告。至关重要的是,由于本项目是“逐个错误修复”的重构,志愿者在提交报告前需先确认该问题在原版游戏中是否同样存在。团队鼓励提供详细报告,包括复现错误的步骤及截图。团队感谢社区为达成这一重要阶段所作出的贡献。

一位开发者正在招募“DOS 测试员”,以协助其对经典游戏《F-15 攻击鹰 II》(F-15 Strike Eagle II)进行逆向工程。 该项目包含一个多阶段流程:首先将游戏完全反编译为汇编代码,随后将其转换为在保持 DOS 兼容性的同时实现二进制对等的 C 代码。在消除所有原始汇编代码后,团队计划将该游戏移植到 Linux 和 Windows 等现代平台。 开发者已在 GitHub 上发布了当前进展,并请求用户使用 DOSBox 或真实硬件测试游戏的 451.03 版本,以帮助找出反编译代码中的错误。尽管一些评论者指出,现代模拟器已经能很好地运行此类游戏,但对于关注复古游戏保存和底层软件架构的人来说,这依然是一项令人印象深刻的技术尝试。感兴趣的贡献者可以在该项目的 GitHub 页面上找到最新的 DOS 兼容可执行文件。
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原文

(This post is part of a series on the subject of my hobby project, which is recreating the C source code for the 1989 game F-15 Strike Eagle II by reverse engineering the original binaries.)

I must admit the rate of progress currently experienced in the project is a little overwhelming. A little over a month ago it seemed that we had several more years of laborious rewritting of assembly into C before the second game executable (egame) started looking like something, and the third one (end) still to go for dessert. Meanwhile, as of the time of writing this, all C code has been reconstructed for all executables, all data has been moved from assembly into C, most of the assembly-only code has functional replacements written in C, most routines and data structures have been assigned meaningful names, and we’re looking at forking off the repo for a porting project in the near future.

However, this explosive growth in completeness and capability also means that we’re abandoning the relatively peaceful domain of just looking at whether the reconstructed opcodes match, and we actually need to maintain a running game going forward. The tooling makes sure that the opcodes stay faithful to the original as we continue to make changed, but it cannot catch all bugs, particularly not the ones that have to do with data layout.

Seeing how community involvement has allowed the project to flourish, I was hoping we could ask for a little bit more help. F-15 Strike Eagle 2 reconstruction is now open and ready for test pilots to take to the digital skies and find any bugs that we might have missed. Right now, the latest release is v0.9.1 and it should work with the original game’s 451.03 version with the desert storm expansion pack - just drop the executables into the game folder replacing the original ones (make a backup beforehand), possibly removing the original f15.com to make sure it does not get launched in place of the new f15.exe, and take off. It will not go into the setup screen, instead assuming a MCGA/VGA display with no sound and no joystick. But everything else should work in all 3 parts of the game (mission briefling, flight and debriefing).

If anything does not work, we would appreciate bug reports. We are looking for crashes, graphical glitches, keys not working etc. Consider attaching a screnshot (Ctrl+F5 in dosbox) if it’s useful. A description of what was being done before the issue occured will be helpful to us in reproducing the problem and hopefully developing a fix.

It’s important to notice that this is a bug-for-bug reconstruction, so any behaviour also present in the original game needs to stay as is (for now). The original has some problems with 3d objects disappearing, plane falling towards the sky when inverted and out of fuel etc. So before reporting an issue, it would be best to make sure it does not occur in the original, so keeping a copy around for reference might be a good idea.

Thank you to everybody who decides to help and thanks to everyone who contributed to the project thus far, allowing it to reach this milestone. I’m looking forward to the next ones, and I’m happy y’all are along for the ride.

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