将您的3D模型栩栩如生
Mesh2Motion – Open-source web application to animate 3D models

原始链接: https://mesh2motion.org/

## Mesh2Motion:免费 & 开源 3D 动画 Mesh2Motion 是一款**免费且开源的网页应用程序**,旨在让你在浏览器中轻松地对 3D 模型进行动画制作。它支持**人形、四足动物和鸟类生物**,接受 GLB、GLTF 和 FBX 文件格式。 该工具具有**直观的骨骼定位**功能,并带有**撤销/重做功能**,提供人形和动物骨骼绑定选项。用户可以**同时导出多个动画**,格式为广泛兼容的 GLB 格式,并利用 Quaternius 的预置动画库。 Mesh2Motion 的开发目标是提供易于访问的动画工具,适用于个人和商业项目。该项目正在积极开发中,并欢迎**错误报告和反馈**,主要通过其 **GitHub 仓库** ([github.com/scottpetrovic/mesh2motion-app](https://github.com/scottpetrovic/mesh2motion-app)) 提交。

## Mesh2Motion:开源3D动画 Mesh2Motion (mesh2motion.org) 是一款新的开源网页应用程序,用于动画3D模型。它作为Blender、Maya和Houdini等复杂软件的更易访问的替代方案,正逐渐受到欢迎。用户赞赏其易用性以及避免对潜在的高成本生成式AI解决方案的依赖。 该工具对于开发者和爱好者来说尤其有价值,提供了一个进入3D动画的“入门”。讨论强调了它在游戏开发、3D打印(为打印摆姿模型)和简化工作流程方面的潜力。虽然Blender提供类似的功能,但Mesh2Motion的简洁性是其主要吸引力。 当前功能支持动画人形、四足和鸟类生物,并计划增加一个“探索”页面以改善初始用户体验。用户要求添加自动绑定和面部动画等功能,以及与ArmorPaint等工具的集成。该项目优先考虑用户可访问性,无需创建帐户。
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原文

Bring Your 3D Models to Life

Mesh2Motion is a FREE & open-source web application to animate your 3D models.

Supports humanoid, four-legged, and bird creatures.

Try it out
Screenshot of the application

🥳 Human & Animal rigs

  • Supports importing GLB, GLTF, and FBX models
  • Human and animal skeleton options
  • Intuitive skeleton positioning
  • Undo/Redo system when you make mistakes

✔️ Export Animations

  • Export multiple animations at once
  • Uses widely-supported GLB format
  • Human animation library from Quaternius
Screenshot of the application

Video Walkthrough

FREE & Open-Source

Mesh2Motion is an open-source project. With the way 3d animations and modeling tools are progressing, there just needs to be some tool like this that is open-source that can evolve. The goal of this project is to provide a free and easy way to animate 3D models for web and game engines. Everything should be freely available for both personal and commercial projects. Check out the GitHub repository for all the code.

Contact

The best place for bug reports and feedback is on the GitHub page. If you don't have GitHub, you could also try my socials:

  • github.com/scottpetrovic/mesh2motion-app
  • @scottpetrovic
  • @scottpetrovic.bsky.social
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